Saga of Lucimia is a great example of gamers helping themselves by making the kind of game they want when no one else will. We caught up with Project Lead Tim Anderson to chat about the passion project, its goals, progress, and when we can expect to see the fruits of the team’s hard work.
World of Warcraft: Blizzard Fights Off DDOS Attack on NA Servers
Up to thirty North American World of Warcraft servers were down earlier today during an apparent DDOS attack. At this time, all servers are back online after a Blizzard representative confirmed that Network Technicians were handling the issue. European servers were not affected as they were undergoing weekly maintenance at the time of the attacks.
Perfect World International: Seven Years, a New Expansion & Plans for the Future
Heroes of the Storm: The Eternal Conflict Continues with Kharazim, the Monk
Dream of Mirror Online: Free Steam Sheep Gift Keys!
The Secret World: Issue 12 Is All About the Dungeons
This week, The Secret World players will get a chance to sink their fangs into the first part of Issue 12: The Dark Tower Below, the next expansion in The Secret World’s roughly biannual update schedule. With a focus on challenging group content and tidying up some of the loose ends in The Secret World’s design, Issue 12 feels pretty substantial. Yesterday, I had the opportunity to get a sneak peek of that content, and I came away very impressed.
Elder Scrolls Online: Housing? Factions? A Long Wait, But ESO May Do It Right
With the Imperial City, we’re getting a look at some of the new districts coming to the DLC. Zenimax released a guide to the new areas, with each faction’s base operating out of different districts. With bases of operations, especially ones with distinct theming, even as the game demands functional similarity, The Elder Scrolls Online is taking another step in distinguishing itself that should also carry over in another promise for upcoming content: housing.
Star Citizen: Roberts & Ex-Employees Speak Candidly About Delays
Kotaku has a new interview with Star Citizen’s Chris Roberts with some informative answers to questions about the game’s delay. It may be remembered that developers were targeting a November 2014 release date. Nearly a year past that hoped-for date, many have started to question Roberts’ about where the nearly $90M in crowd fund dollars has gone.










