It would be easy to take one look at Trove and dismiss it as a cutesy entry into the MMORPG genre that is increasingly hanging its hat on the term "voxel." To do so, however, would be a mistake. It is no secret that Trove is inspired by Cube World from Picroma but instead of blatantly ripping off that indie flash in the pan Trion has spent the past two years developing Trove and has iterated it into something more.
Skyforge: Obsidian – Players Can Nearly Double Weekly Spark Limit
Blade & Soul: Launch Classes Revealed
Guild Wars 2: The Tempest Confirmed
Path of Exile: First Weekly Winner Announced – Congrats ShikuTeshi!
Devilian: Shadowhunter Class Detailed
Skyforge: My Love/Hate Relationship with Skyforge
Neverwinter: Strongholds Celebrated in New Trailer
MechWarrior Online: EU Servers Come Online, Oceanic Servers Coming Soon
Piranha Games has announced that the EU server cluster for MechWarrior Online are now up and running in Strassbourg. Oceanic servers will be coming online in August. Servers were added to reduce ping lag to give MWO players a more competitive edge and the project was completed within just a couple of months.
Elder Scrolls Online: Console Sales Are Good – So What’s Next for All Players?
Now that we’re over a month since The Elder Scrolls Online’s release on consoles, we have the next step: the announcement of the first major DLC update and how that will work, as well as hints at other features to come. It seemed like a good time to take a look at how ESO is faring on console, how PC is back on track, and what the Imperial City DLC may tell us about what we can expect from the game in the future.










