This week Orcs Must Die! Unchained brought some big changes to their game. Originally Unchained followed a third person view MOBA format which grew popular with fans of the original. Now as Producer, Chris Rippy and the team continue development they just released a huge PvE patch for the game. Players will be able to enter into co-op play and take on hordes of enemies similar to what made Orcs Must Die so much fun.
Echo of Soul: Too Much Echo, Not Enough Soul
I have no problem eating Honey Nut Spins®, the knock-off version of Honey Nut Cheerios®. You can pick them up at your local Walmart for at least 25 cents less than the real thing in most cases. But you will notice every few bites that some of the "Spins" are hard enough to break a tooth. They’re also smaller somehow, less puffed with air. And the flavor is good, just not great.
Star Trek Online: New Armada System to Benefit Large & Small Fleets
In between major stories, generally introduced through expansions such as Delta Rising last fall, Cryptic puts out mid-season updates that have been becoming larger and larger over the years. Half-season updates tend to be more on focused on system updates, but occasionally a big feature wends its way into one that gives players something wickedly awesome to both look forward to and to experience once the update goes live.
Cabal 2: Launch Day Arrives
Guild Wars 2: New Developer Blog Details Mist Champions in Strongholds
A brand new developer diary has appeared on the Guild Wars 2 site that reveals new information about Strongholds, the new PvP feature coming with Heart of Thorns. In this post, Branden Gee and Hugh Norfolk reveal the first information about Mist Champions, heroes that can turn the tide of battle in any given match if summoned by players.
World of Warships: Global Open Beta Begins
Guild Wars 2: Super Adventure Box May Not Return
Elder Scrolls Online: What Does Paul Sage’s Departure Mean for the Future?
Just a mere three weeks after the console launch of the Elder Scrolls Online: Tamriel Unchained, Paul Sage leaves the project to become Creative Director for an unknown project at Gearbox Software. If you’re not familiar with Gearbox Software they are the creators of the Borderlands series. But what does this mean for the future of ESOTU?
Camelot Unchained: Here Be Dragons
Much like stealth most MMOers seem to have no middle ground when it comes to dragons. We seem to either love them or hate them. If you think they are an example of trite MMO tropes or if you think no fantasy MMO is complete without them, I ask you this, what are they doing in Camelot Unchained? Before we can get to that we need some background so let’s see if there are any clues hidden in what we know about them already.










