Kotaku is reporting that a mobile version of Final Fantasy XI is set for a 2016 release, with beta testing ready to get underway later this spring. Set in Vana’diel, the mobile version is being co-developed by Square Enix and Nexon.
General: Masquerada PAX East Hands-On Preview
When browsing through the list of games on display at the Indie Megabooth at this year’s PAX East, Witching Hour Studios’ Masquerada: Songs and Shadows immediately jumped out to me. The trailer for the 2.5D isometric RPG offered a glimpse at the game’s striking, French comic book inspired art style and "pause for tactics" combat system, which should be immediately familiar to anyone who has played BioWare CRPGs such as Baldur’s Gate or the various Dragon Age titles.
Das Tal: Monetization Strategies Examined
The Das Tal site is featuring an interesting new blog post by David Wells that talks about various ways games in the MMO space have monetized development. Wells writes about the pros and cons of crowd-funding, free to play, ‘buy once’ and subscription revenue models before wrapping up the piece with a look at how the Das Tal team currently sees monetization.
The Crew: Vintage Car Pack DLC Released & Update Arrives for All
General: Dungeons of Aledorn: Inspired by Dungeon Style RPGS of Yesteryear
Earlier this week European game developer Team21 launched a Kickstarter looking to fund their project Dungeon of Aledorn. Doing more than just coming to the table asking for money, Team21 has already produced a tech demo that shows off combat and can be downloaded by anyone on their Kickstarter page. If you are a fan of X:Com and Blackguard you may find that DoA is a game designed with you in mind. Read on for a recent interview I had with Ladislav Štojdl game designer for DoA.
Sword Coast Legends: Live Stream Event Tomorrow
Pillars of Eternity: Exclusive Class Preview – Part 1
Pillars of Eternity launches next week on March 26th. As fans of the Infinity Engine RPGs of yesteryear ourselves, we’re all very eager to give this new take on the golden age a playthrough. Today, we’re happy to present to you an exclusive look at the classes you’ll be able to choose from and party with when Pillars comes sliding into digital shelves.
WildStar: Contracts System – Bite Sized Daily Chunks to Reap Rewards
General: The Daily Quest: What Do You Do When in the MMO Doldrums?
Second Life: Virtual Worlds Best Practices in Education Begins
The Virtual Worlds Best Practices in Education conference has begun today. What makes it of note for MMO players is its connection to Second Life with the opening keynote being given by Ebbe Altberg, CEO of Linden Lab. There will be at least a couple of other panels being hosted by Second Lab developers.








