The folks at Portalarium are getting ready to roll out their 14th release for Shroud of the Avatar, and of course they timed it just as PAX South was kicking off. I’m sure it was a diabolical plot to force me into cramming this article in before I get sucked into the pending media storm that follows any PAX. That’s why I drove up to Austin this week.
General: Cleaning the Litterbox
By people who pay attention to my gaming habits, I’m accused of being a themepark-only sort of MMO player. And lately, they’re right… but it’s not for lack of desire to get lost in a more free-form MMO experience. No, the problem with sandboxes is a simple one, if you ask me: there hasn’t been a really good one in over a decade.
General: Can Star Citizen Live Up to the Hype?
Star Citizen is one of the most highly anticipated games being developed in years. The game has defied expectation, time and again, and built up one of the most dedicated fanbases on the internet. This week, fans were lucky enough to receive an official path to release, a timetable for what to expect this year and the starry-eyed "commercial launch" of 2016.
General: Five Things We Want from a Borderlands MMO
I’ll admit it: Borderlands is one of my favorite single-player/multiplayer RPG series du jour. There’s something about Gearbox’s tried and true formula of wacky humor, satisfying gameplay, and insane amounts of loot that gets me hooked and looking forward to whatever kinds of crazy DLC updates they have planned.
Forsaken World: Freedom Falls Expansion to Launch February 4th
Star Citizen: Target Release Timeline Unveiled
During last night’s BAFTA ceremony, Star Citizen’s Chris Roberts revealed the target timeline for each of the game’s components to be released. Star Citizen is a four-games-in-one creation that includes a persistent first person universe, a single player campaign, space exploration and combat and an FPS component. If all goes according to plan, Star Citizen should be in final release in 2016.
Runescape: Players & the Power of Runelabs
H1Z1: SOE’s H1Z1 and the Self-Inflicted Wound
General: What IS the Next Big Thing?
A lot of people have been loudly championing the idea that MMOs are a dying breed and that the golden era marked by World of Warcraft, Ultima Online, EverQuest, EverQuest 2, EVE Online and others is over. Yet developers, both ‘big house’ and indies alike, continue to make MMOs and players keep playing them.






