
The Day Before went from most wishlisted to most refunded, and left a hole in the hearts of post apcocalyptic zombie-loving gamers. Will Persist Online fill the void?

The Day Before went from most wishlisted to most refunded, and left a hole in the hearts of post apcocalyptic zombie-loving gamers. Will Persist Online fill the void?

Angry Miao is back with its latest statement piece custom keyboard and it may just be it’s neatest so far. Find out if the AM RGB 65 is worth backing in this review.

Binary Acoustics just announced its latest IEM, the Dynaquattro, available at HiFiGo. This new IEM follows the Chopin, as collaboration with popular audio YouTuber, GizAudio. This new IEM features a unique four dynamic driver design with different materials for each based on their frequency band. Each should have its own character, leveraging the power of dynamic drivers with well-layered details perfect for music or gaming.Â

Neverness to Everness is a new supernatural urban open-world RPG from Hotta Studio, the developer behind Tower of Fantasy. Set in a city called Hethereau full of things to do and supernatural anomalies all over.

The vampiric first-person shooter EvilVEvil, developed by Toadman Interactive, is now available for play on Steam.Â

Broadsword has announced that beta testing for Ultima Online: New Legacy, the not exactly classic shard for Ultima Online, is coming soon. For those who are interested in the beta, there’s also a way to sign up for consideration.

Final Fantasy 14’s newest raid series Arcadion is now out–and follows up in spectacular fashion with more of Dawntrail’s exciting, memorable combat.

Tomorrow, Lost Ark’s July update, "Cool Retreat" will introduce solo mode for dungeons and raids, progression events, new Extra Endgame Rewards event, and the return of the Maharaka Festival.

Raph Koster talks design pillars for Playable Worlds’ upcoming MMO, Stars Reach, from creating an alive simulated world to having a sense of history, interdependence, and a move away from a theme park to look at.

Raph Koster talks design pillars for Playable Worlds’ upcoming MMO, Stars Reach, from creating an alive simulated world to having a sense of history, interdependence, and a move away from a theme park to look at.