General: Should Studios Outsource?

Should Studios Outsource?

Player Versus Player, MMORPG’s bi-weekly debate in text, is back! This week our writers are talking outsourcing. Selling labor is a reality of the times and is also part and parcel of modern game development. Even though most jobs stay in the U.S, we ask are so many hands in the cookie jar a good thing?

General: The Greatest MMOs of All Time – Numbers 25 to 16

The Greatest MMOs of All Time - Numbers 25 to 16

This will ruffle some feathers. The staff at MMORPG.com, from President Craig McGregor and CTO Ben Krueger, to our wonderful list of reviewers, columnists, and community managers, all the way down to your humble and lowly Managing Editor (me) have voted. We took the top player-rated games from our Game List, including those that have been closed after launch, and we ranked them.

General: ELOA: The Game, The Controversy & The Future

ELOA: The Game, The Controversy & The Future

ELOA Online has been in Korea now for some time, and in the US and EU as Inspirit Online. However, it turns out that Inspirit is an unauthorized version of the MMO, and now Webzen is officially bringing ELOA to the West later this year. We reached out to the developers to chat about the controversy, the game itself, and their thoughts on the future of MMOs.

General: NineLives – Two Guys, the Unity Engine & A Dream

NineLives - Two Guys, the Unity Engine & A Dream

A new game called NineLives is getting ready to hit its alpha phase of development and made by a team of two with a dream and a copy of the Unity Engine. According to the site, NineLives is an open world, level-less, adventure RPG with some of the sandbox elements that players are longing to find.

General: HTC Vive: Not in Kansas Anymore

HTC Vive: Not in Kansas Anymore

In between appointments with indie game developers at PAX Prime this year I was able to slip in and experience the HTC Vive. If this is the first you are hearing of the Vive it is HTC’s entry into the virtual reality space in collaboration with Valve (you know, those people behind Steam). I’ve used the first two versions of the Oculus Rift so I had a general idea of what to expect. However what I experienced was leaps and bounds ahead of what I have experienced in previous years.

General: HTC Vive: Not in Kansas Anymore

HTC Vive: Not in Kansas Anymore

In between appointments with indie game developers at PAX Prime this year I was able to slip in and experience the HTC Vive. If this is the first you are hearing of the Vive it is HTC’s entry into the virtual reality space in collaboration with Valve (you know, those people behind Steam). I’ve used the first two versions of the Oculus Rift so I had a general idea of what to expect. However what I experienced was leaps and bounds ahead of what I have experienced in previous years.