General: Hob: Runic’s Game of Discovery

Hob: Runic

It’s always a good thing to see a company taking risks. It happens so rarely anymore with companies simply releasing the same game year after year. But can you blame them? It’s a safe and easy way to make money, and the chances of failure are low. But Runic Games, the makers of Torchlight and Torchlight II, are attempting to buck that trend with their new game, Hob.

General: Game On #71 – Do EverQuest 2’s Prison Servers Go Too Far?

Game On #71 - Do EverQuest 2

This week on Game On, Chris and Brax mull over EverQuest 2’s new prison servers. By demanding a subscription and not offering customer service, are they going too far with their power? The hosts also talk about Pillars of Eternity, how Marvel Heroes (2016!) has stolen their hearts, how WoW’s next expansion is likely coming before June, and more!

General: Star Wars: Uprising – The First Game in the New Star Wars Canon

Star Wars: Uprising - The First Game in the New Star Wars Canon

Star Wars: Uprising is one of a handful of new MMOs making their way to the mobile scene this year. I know we’re all PC enthusiasts here at MMORPG.com, but let’s make no bones about it: if the mobile gaming world can make a solid MMO, I’ll gladly take notice and play the crap out of it. Luckily, with Daniel Erickson at the helm, Kabam RPG seems to be doing just that with Star Wars: Uprising. Oh, and it’s the first game coming out that is tied directly into the new canon.

General: Tom Clancy’s Endwar Online Enters Closed Beta

Tom Clancy

Ubisoft has announced that Tom Clancy’s EndWar Online has officially kicked off its first round of closed beta testing after a successful alpha phase. The CBT will run from today through November and will feature two new commanders for each side, a new PvE ‘special operations’ mode, a VIP system and the usual list of bug fixes and feature enhancements.

General: Five Pointed Questions About World of Warcraft

Five Pointed Questions About World of Warcraft

It would be difficult if not impossible to build any kind of reasonable case that World of Warcraft isn’t the most influential MMORPG ever. As it approaches it eleventh anniversary this November, it can lay claim to some truly enormous numbers. For example, in 2012, it reportedly surpassed $10 billion in total gross revenue. Last year, it reached 100 million accounts created.