Eric Peterson announces his new game, and Red Thomas heads to Austin to learn more about what fans can expect from the new project.
General: 5 Ways VR Headsets Could Improve MMOs
It seems like a new VR headset is announced every few months now. First there was the Oculus Rift, pioneering a newly discovered market segment. Now we have Sony’s Project Morpheus, Steam and HTC’s Vive, the Samsung Gear, and a whole host of other companies clamoring to get in on the topic while it’s still hot. Since they’re not widely owned yet and are still very much in developmental stages, it’s tough to tell exactly how it will play out, but it’s an exciting time for sure.
General: With WoW Tokens The Community Wins
Blizzard is heading back into real money trading with the introduction of the WoW Token for World of Warcraft. The recent announcement that players would be able to trade gold or real money for a token worth 30 days of game time in the shop or auction house. Predictably, the sky began falling to some players, while others saw the new option as logical.
General: Underworld Ascendant Achieves Fifth Stretch Goal
General: Able Gamers Doubles Its Presence at PAX East
General: Echo of Souls PAX East Quick Hands On
Friday at PAX East I had the opportunity to play Echo of Soul, an MMORPG that was released over in South Korea back in 2013. Following a very successful year, it was then released in China and Thailand, where it also performed well, and now Aeria Games is bringing it over here to the U.S. Tom Nichols, of Aeria, and June Sung Kim, of Nvious Corporation, were kind enough to give us a little hands-on preview of what’s coming up.
General: Blizzard @PAX: Hearthstone, Overwatch & Heroes of the Storm
General: Nexon to Release Five MMOs This Year
General: New Content vs New Systems
Patches are the way of life for MMO players. They come and they go, but until a developer lays out exactly what each patch means to them, there’s no way of telling what’s in store. Some games wait months, like World of Warcraft, before release, while others, like RIFT, come out so quick it makes you wonder what the rest of the industry is doing wrong.
General: The Way I See It
I don’t consider myself a journalist. I write about video games and sometimes technology. When I think of journalists I envision the likes of Barbra Walters, Ed Bradley, Tom Brokaw, Walter Cronkite, and Edward R. Murrow. Women and men of great stature that have made lasting contributions to society through their craft. I write and make videos about games.



