General: SOE and The State Of The MMOG Genre

SOE and The State Of The MMOG Genre

Due to this column’s biweekly schedule, I’ve had a couple of weeks to think about the news that SOE was purchased by venture capitalist / technology investment firm Columbus Nova. During this fairly short span, we’ve already seen that the new owner isn’t hesitant to make significant personnel cuts at the newly renamed Daybreak Games. As is my wont, I can’t help wondering how this situation fits within and reflects the overall state of the MMOG genre.

General: 5 Tips for Being a Great Guild Leader

5 Tips for Being a Great Guild Leader

Being a guild leader is hard. It’s really hard. In fact, it may as well be considered a full-time job in a lot of cases. Between knowing all of your members just like a manager at work, running websites and forums just like a standard website owner, and organizing activities for everyone like some type of deranged virtual event planner, being a guild leader can bring out the best (or worst) in anyone.

General: The Daily Quest – Can B2P Revive the MMO Genre?

The Daily Quest  - Can B2P Revive the MMO Genre?

The Crowfall team is the latest to embrace the notion that the old standards of revenue generation have stagnated and that something else needs to be brought into the mix. Up to the last couple of years, MMO revenue was generated either with subscriptions or through item malls in free-to-play games. Yet with today’s more mercurial MMO community, those tried and true ways of generating cash seem to be inadequate for the task.

General: Does Loot Matter?

Does Loot Matter?

As MMO gamers, we’re conditioned to expect a handful of specific tropes in our favorite genre. When a new game hits the shelves, we’re certain to line it up against a series of checkboxes to determine if it represents our cultured interests. For some, that means an MMORPG has to have a solid character progression system and an open world worth interacting with and exploring.

General: The End of Bioware’s Never-Ending RPG

The End of Bioware’s Never-Ending RPG

Bioware made it official this week: Shadow Realms has been cancelled. The promising idea — a never-ending 4-versus-1 RPG — wasn’t enough to keep the tide from turning at Bioware Austin and now a wide swath of hopeful fans are disappointed. But should we be? Read on as we look at what might have happened and the gilding on this otherwise sorrowful lily.

General: Sword Coast Legends Announced – Tabletop on PC

Sword Coast Legends Announced - Tabletop on PC

n-Space and Digital Extremes have announced that they are working to bring the tabletop DnD experience to PC users with Sword Coast Legends. The game will feature five character classes and will allow players to work through what is described as an immersive story line. Most excitingly, Sword Coast Legends will offer "Dungeon Master Mode" that allows DMs to lead players through custom-created adventures, though it can also be played cooperatively as a more traditional RPG as well.