No Man’s Sky Beyond VR Impressions

The experience delivered by VR is unbelievably difficult to convey. Right now, you’re reading this on a screen — a 2D experience. You experience 3D games through this 2D window. VR is so much more than 3D. It is a physical presence which, in that moment you are experiencing it, convinces your brain is completely 100% real. In normal gaming, you may press E to interact with something. In VR, you physically reach out to interact with it. You can imagine my dilemma, then, when it came time to desc

No Man’s Sky – Missions [Re]Started

No Man’s Sky has really become far more developed since launch and the mission system is a big part of that. Red Thomas takes a look at the mission system in the game and makes some suggestions for how players might get the most out of their time running missions.

No Man’s Sky – Economy [Re]Started

Red Thomas has continued playing Post-Next No Man’s Sky and has put together a rough guide for the economy since the game patched. Drastic changes in resources and system trading has completely trashed old guides, so here’s a little to get you restarted.

No Man’s Sky – Getting [Re]Started

Red Thomas takes a look at the Next update for No Man’s Sky and provides this handy getting started (or re-started) guide for players new to the game or returning from a long self-imposed hiatus.