As the year comes to an end, there’s even more to reflect on from the Pantheon: Rise of the Fallen Dev team, and the latest developer round table video is now live and focused on the art of combat.
The December producers’ letter for Pantheon: Rise of the Fallen is out, and they look back on everything that happened in 2021 and a look ahead to integrating these systems into new ones to come in the push towards alpha.
Pantheon: Rise of the Fallen will be getting major overhauls to combat, with related shifts in attributes, stats, class function and identity, difficulty and more. The November Producers’ letter gives more detail into what had previously only been hinted at for technology and combat changes.
The October newsletter is out for Pantheon: Rise of the Fallen, and in it, the team outlines what’s going on with the game, including the change to truly open world and an updated roadmap.
This month we’re happy to report the return of the Pantheon newsletter, where Creative Director, Producer and Design Lead, Chris Perkins, and Producer and Director of Communications, Ben Dean, talk about their progress and what’s to come in the upcoming in-development fantasy MMORPG.
In a new producer’s letter, Creative Director Chris Perkins talks about the progress being made to Pantheon: Rise of the Fallen, including the additions to the team itself, as well as updates pushing the game’s development forward.
Here’s a quick public service announcement for all you Pantheon: Rise of the Fallen fans. The team announced they will host a development update live stream tomorrow, May 6.
Are you a Linux Administrator? Do you want to work in games? Well, it looks like the folks behind Pantheon: Rise of the Fallen are hiring and looking for a Linux Administrator. Here’s what you need to know if you’re thinking of applying for the position.