
The first RuneScape update for the Necromancy season is here. Ancient Awakening adds a new mission and storyline, new player versus monster mode, and expands Fort Forthinry.

The first RuneScape update for the Necromancy season is here. Ancient Awakening adds a new mission and storyline, new player versus monster mode, and expands Fort Forthinry.

After several weeks of community feedback, promises to revert changes and revamp the system, Jagex will scrap the RuneScape Hero Pass entirely and not rework a new version.Â

Old School RuneScape has its very first maxed Group Ironman team, hitting the mark just days before the mode hit its second anniversary.

The RuneScape team rebalances and shortens current Hero Pass while planning Daily Challenges’ return next week, and overall rework to come. This alongside new October charity announcements and the tabletop games.

The RuneSCape team has an update on efforts to restore Daily Challenges and when we might expect them. There’s also some new possible daily rewards to ease the transition, two Treasure Hunter updates, and more.

Two RuneScape-based tabletop games, an RPG and a more traditional board game, via a partnership with Steamforged Games, have more info, and are set to open preorders soon.

After launching its Hero Pass battle pass system this week, the RuneScape team is quickly reverting many of the changes to reevaluate the whole system and eventually a likely relaunch.

This week, RuneScape has launched its first battle pass season. Hero Pass: Underworld features Necromancy and Fort Forthinry-themed missions, rewards, buffs to discover, and new, improved cosmetics.

Hero Pass: Underworld opens in RuneScape on September 4th, marking the game’s entry into a Battle Pass system. The devs dive into just why they’re making this major change and how they made it right for RuneScape.

 RuneScape launched the Necromancy update a week ago. This week, the team is detailing the world’s first race, fixes, and other responses from the community.