This installment will be featuring detailed breakdowns of series veterans Wonder Woman and Harley Quinn, both of whom have received new traits, with the Amazon forgoing her stance-switching for a blessing from Hermes, and Harley putting away her “Bag-O-Tricks” to receive assistance from her (and the Joker’s) pet hyenas, Bud and Lou. The team will also be taking questions for the stream with the hashtag #AsktheWatchtower. Given their track record, should be extremely informative for anyone looking to main either of these iconic women.
Additionally, the next character reveal has been scheduled for the following day–February 23rd–according to the Injustice website. Could it be one of the characters we’ve seen from the mobile game, or someone else entirely? You should stay tuned to the IGN and InjusticeGame YouTube Channels, along with Shoryuken to see the latest character trailer as soon as it arrives!
You can view the tweets below:
Join us on the Watchtower tomorrow! We will be doing character breakdowns of Harley Quinn and Wonder Woman. pic.twitter.com/kDWkMNdtVA
This retro-styled action game demonstrates its mechanics through re-creation of an iconic FGC moment!
Indie developer Team Einherjar are working on a new game they call a “technical platformer,” with style and mechanics inspired and derived from classic games like Mega Man and Street Fighter. Dubbed “FictionSphere,” this game–currently a work-in-progress on Steam Greenlight–promises a action/adventure title with gameplay elements from Capcom’s most revered games.
According to Team Einherjar:
FictionSphere is a “Technical Platformer” with a story-driven agenda. Its packed with some of your favorite mechanics from the platforming, hack and slash, and fighting game genres.
We aim to have TWO compelling stories, as well as 2 different styles of gameplay. The protagonist Ratio will have more of a Platformer feel, while Paradox will take more of a Hack-and-Slash route. Both play styles require precision, execution, and timing. This game will be a true testament of your gamer-like reflexes!
To demonstrate these mechanics, the developer decided to pay homage to that string of parries we all know so well:
More gameplay screens, concept art, and information about the developers can be seen on their Steam Greenlight and Kickstarter pages. As the game is still in development and not yet fully funded, no release date is yet confirmed.
Obsidian Entertainment has sent word that Pillars of Eternity II: Deadfire has officially crossed the $3M mark for funding via it FiG campaign. According to the press announcement, PoE2 is only the third title in the past year to reach this milestone through the support of over twenty-six thousand people.
Build that Muscle Spirit and widen your repertoire with these meaty setups for Mika!
Rainbow Mika struck fear into the hearts of her opponents in Season 1 of Street Fighter V–and she’s still a terror, even after her Season 2 nerfs! For players that still believe that “pro wrestling is the strongest discipline,” NurseLee has provided another batch of meaty setups for this tag team, this time focusing on two of R. Mika’s signature techniques: her Shooting Peach and her Passion Press. In the case of the latter, the removal of the “invisible wall” bounce is accounted for. Keep up that training regimen and check them out below!
After kicking off the year by covering the bosses of Final Fight 2, the Shadaloo Combat Research Institute takes a look at a number of assorted persons from various games, including an extremely obscure character only seen in an ending, and a much-beloved figure finally making his canonical Street Fighter debut.
We begin by heading back to 2006’s Final Fight: Streetwise, a 3D beat-’em-up released by Capcom Studio 8 (who also developed Final Fight Revenge) for the PlayStation 2 and Xbox. This was the only game in the Final Fight series to never be released in Japan, and follows the story of Cody’s younger brother, Kyle, who has become an underground pit fighter in Metro City (thanks to Cody’s training). He seeks to rescue his brother from the clutches of the villainous Father Bella, who looks to kill him in revenge for the death of his brother, Horace Belger, in the original Final Fight. Bella wants to spread the highly-addictive drug GLOW (derived from “Glyco Lauric Octanol” and its glowing effect) all throughout Metro City so that he can “cleanse it of all sinners” and become its “savior.” As always, Private Nakagawa returns to convey Shadaloo’s information on these characters:
Private Nakagawa: “A young man living in Metro City. He’s cool and serious. He has an older brother with particular issues, you say?”
Basic Info:
Name: Kyle
Height: 187 cm
Weight: 75 kg
Blood type: A
Birthday: Unknown
Home Country: USA
Likes: Beer, Motorbike, His Girlfriend
Dislikes: Police
Private Nakagawa: “A young man with military experience, who spends his nights in and out of underground fighting clubs. He’s currently training in a gym and lives on the money he gains by knocking out his opponents with his quick punches. A rookie with great potential, who might have yet to show his true strength. It seems he likes billiards.”
Next, we head back to 1997’s Marvel Super Heroes vs. Street Fighter, to meet a character who only appears in Dan’s ending: his younger sister, Yuriko Hibiki!
Private Nakagawa: “This time we’ll speak about a very real, reasonably rare, character. She is Dan Hibiki’s sister (in a parallel setting). A good-natured girl that worries about her carefree brother while continuing to attend school. She’s a softball pitcher, apparently.
Basic Info:
Name: Yuriko Hibiki [Her first name (“Lily”) is a direct reference to AoF’s/KoF’s Yuri…]
Height: 169 cm
Weight: 63 kg
Blood type: A
Birthday: December 7th
Home Country: Japan
Likes: Cakes, Her Brother
Dislikes: Cyber-Akuma, Wakame
Private Nakagawa: “She is a constantly curious girl. She is secretly following her older brother, who travels the world bragging about his Saikyō-ryū, without him noticing. (apparently, neither Dan, nor the player, nor the developers ever noticed) Yuriko has no interest in fighting at all, and wishes her brother would settle down soon. She sees through her brother’s business ability and wants someday to work with him for a mail order website, or something like that. (It’s a parallel setting…)”
During Dan’s MSHvSF Ending, he stands over a beaten Cyber-Akuma, looking to avenge his past humiliations and make clear that he is the world’s strongest! He is then stopped by a crying Yuriko who appears to begin telling Dan that Akuma is their father, but the screen fades to black before she can finish her statement. Longtime fighting game fans will note that this ending is a parody of Ryo Sakazaki’s ending in SNK’s Art o Fighting, where his sister Yuri stops he and Robert Garcia from killing Mr. Karate, as she reveals that under the mask is their father, Takuma. Being that Dan was created as a parody of SNK’s characters at the time, it only makes sense for his sister to be a non-fighting version of Yuri, which makes this joke all the more humorous. You can see both endings below, so that you can fully understand the reference being made!
Finally, we move on to an extremely long-awaited profile. It’s finally time to head back to 1994’s Street Fighter film (and 1995’s Street Fighter: The Movie fighting game), to meet Captain Sawada!
Private Nakagawa: “The blue shirt makes his muscles shine! The miraculous new fighter who uses Sawada-ryū kenkajutsu [“Sawada-style brawling techniques”] and a wee bit of ninjutsu. A man with a strong sense of justice, and straighter than a ruler!”
Private Nakagawa: “He willingly took part in operations for the destruction of Shadaloo. Currently, he’s traveling around the world for reasons of duty. With his passionate heart and a well-trained body, he beats his opponents using personal techniques. His “Gokusatsu Jibakujin” [“Fierce self-destruction prison killing.” His + P. The move serves as an overhead attack to stop jump-ins, with the EX version also reflecting projectiles, but his animation depicts him committing Harakiri by slicing his abdomen with his katana and weaponizing the arc of blood that sprays around him.] is a sight to behold, but you must not imitate it. He has a strong resistance to cold.”
Here are Sawada playthroughs in both the Arcade and Sega Saturn versions–which are completely different games; the console versions being developed by Capcom, while the arcade game was created by the Chicago-based Incredible Technologies, and Capcom simply distributed it to arcades.
Do you have any memories of playing as Sawada and Kyle in their respective games? Do you think we could see either of them in Season 2 of Street Fighter V, now that they’re canon? Did you remember Dan’s sister even existed?! Sound off in the comments below, and keep watching the front page, as we’ll post more CFN Portal profiles as they’re released.
Special thanks to Midgardsorn for translations and footnotes.