Daniel “Tafokints” Lee Joins Cloud 9 as Mango’s New Super Smash Bros. Melee Coach

Following the lead of Team Liquid who appointed Captain Crunch as Hungrybox’s coach earlier this year, Cloud 9 has hired Super Smash Bros. Melee’s top statistician as Mango’s new coach. Daniel “Tafokints” Lee will be bringing his extensive stats knowledge and analyst experience to help coach Mango back to the top in 2017.

As well as this announcement, Cloud 9 has confirmed that their documentary series about Mango will return, starting in January 2017. These new episodes will center around tournaments from the latter half of this year like Evo 2016, The Big House 6 and more.

Tafokints will be sporting his brand new Cloud 9 jersey at Genesis 4 next month, so keep an eye on this dynamic duo at tournaments in the new year. Cloud 9 has even created a special announcement video to welcome Tafo to the C9 family. We could see more teams picking up coaches in the new year so stay tuned for more coach signings in 2017.

Source: Cloud 9

Learn to Apply Ibuki’s Set Play Game with DaFeetLee’s Updated Guide for Street Fighter V Season Two

Ibuki is arguably one of the characters that benefits from the removal of invincible meterless reversals in Street Fighter V’s second season. With this change, she can now much more easily apply pressure on scoring a knockdown.

With this in mind, it’s likely that more players will be looking to learn how to properly utilize her okizeme, and create some set play situations. For these players, Patrick “DaFeetLee” Lee has put together an extensive guide that teaches players the essential details that they need to know to get the most out of scoring a knockdown with her.

The guide contains detailed information for her set ups after specific knockdowns. This teaches players what exactly they can do, and how they can do it to get the most out of her. This includes season 2 specific changes, for those who may already be familiar with her set play in season one.

Interested players should follow this link to check out the guide.

Source: DaFeetLee

Izumojin Celebrates the Marvel Versus Series Roots with This Combo Video from Classic Games

With the announcement of Marvel vs. Capcom: Infinite–as well as the re-release of Ultimate Marvel vs. Capcom 3–a lot of folks are interested in the Marvel Vs. series as a whole again. Folks are happy that the series is getting a chance to continue in the current video game generation.

That said, the series has always been known for the creativity that the games have allowed. To celebrate this, well-known combo video creator Izumojin–with the help of Magnetro–has put together a new combo exhibition featuring the older games in the series. In the video below, Izumojin showcases combos for almost every game in the series so far, from Marvel vs. Capcom 2 all the way to series’ roots in X-Men: Children of the Atom, and even going through the much-maligned Marvel Super Heroes vs. Street Fighter.

Source: Izumojin

Become a Frame Data Master with This Killer Instinct Primer from FinchoMatic

One thing that trips a lot of novice players on their first steps into the world of fighting games is understanding frame data. When you hear phrases like “hit advantage,” “safe on block,” and “active frames” on top of seeing frame data charts, you can feel like you are being blinded with science as you are just getting to grips with the basics of play.

To help demystify frame data, especially for Killer Instinct players, FinchoMatic has created a handy guide which breaks down how to read and utilize frame data when learning a fighting game. Using KI’s extensive Training Mode, FinchoMatic goes through what startup, active and recovery frames are, how to determine what moves are safe or unsafe on block, as well as briefly describing what a frame trap and what counts as a punish. In Killer Instinct, there is even a special “Punishment” pop-up which tells the attacking player that they have been successful in punishing an opponent while they are recovering from an unsafe move.

This primer is fantastic for those just learning a fighting game, or even for veterans who need a bit of a refresher on some of the more technical jargon you’d read when trying to improve your game. FinchoMatic even includes a list of every character’s frame data in Killer Instinct, to help players memorize what is and isn’t safe on block.

Source: FinchoMatic