Vortex Mixups, Unblockables and More for Kum Haehyun in Guilty Gear Xrd -REVELATOR-

A largely unexplored character, Kum Haehyun is coming along nicely in the tech department. Thanks to Japanese player Maroshi exploring the uses of his fireball—the trajectory of which is controlled by the player—we see below a vortex of options off a corner throw.

The superjump is a nice touch as it allows him to completely avoid most any reversal super that might escape the corner.

Throw Oki

Same side high: ad/f (airdash forward) j.S >  j.HS.


Same side low: 2K 2D.

 

Crossup low: 2K 2D.

 

Crossup high: ad/f j.S j.HS. If it’s blocked, this shows a followup to escape the corner and apply another mixup while you’re at it.

 

If they block the initial mixup, and you tag them after with 2K:

When going for the throw to start these mixups, make sure you option select with close Slash (6+S+H). Not only is an accidental 6H bad news up close, it’s incredibly negative on block.


Make sure you end your juggles with j.H with the opponent above your height for maximum timing to get a free 236H:

 

Another application of that meterless oki situation. After the fireball, 5H is used to bait the opponent into standing as the second hit is overhead. Another layer to this mixup could be using 6K which looks similar but hits low. Keeping them in blockstun with the 5H is a safer bet, though:

 

Faust has a strange hitbox that allows for some unique combos. Here’s how to utilize that for a relaunch:

 

Kum’s fireball super functions like the regular version—controlled by your directional inputs—and can be used to set up unblockables like so:

 

Clever use of fireball oki can also allow for meterless combos off his throw:

 

The other way to land an unblockable involves using the wallsplat from 5D6:

Don’t forget that comboing into 5D reduces some of the damage scaling of your combo, potentiallly netting you more damage than other combo routes after a roman cancel.

Tired of Leo’s backturned mixup situation? Wakeup super allows you to react—with the super freeze—and see what option he chose. If he countered, charge the super a bit to avoid it, otherwise you can let ‘er rip.

 

Source: Maroshi

Immortals Signs DaJuan “Shroomed” McDaniel as Their First Super Smash Bros. Melee Player

Expanding into Super Smash Bros. for Wii U earlier in the year with the signing of Jason “ANTi” Bates, Immortals have made their grand entrance into Super Smash Bros. Melee with the acquisition of notable NorCal Sheik main, DaJuan “Shroomed” McDaniel.

Following his split from Winterfox earlier this month, Shroomed entered a period of free agency as he looked for a new team. With his energetic personality, stellar teams ability and his world class Sheik, the Immortals have picked a fan favorite by signing Shroomed to their growing Smash stable. With top 8 placings at Get on My Level 2016, Smash ‘n’ Splash 2, CEO 2016, and Super Smash Con, Shroomed looks set to hit new heights with Immortals.

“Shroomed isn’t only a skilled competitor, but also a player that consistently reflects the IMT commitment to holistic performance,” says CEO of Immortals, Noah Whinston. “DaJuan’s focus on mental and physical wellness as keys to competitive performance made him an easy choice as Immortals’ SSBM representative.”

Shroomed will be representing Immortals at Genesis 4 in January, so look out for him rocking a new black and green jersey in San Jose next month.

Source: Immortals

Ansatsuken, the Killing Art: More Akuma Combos, Setups, and Online Matches from Street Fighter V

No mercy for the weak.

The Demon has landed, and Akuma’s Street Fighter V debut certainly does the Master of the Fist justice. Naturally the FGC is afire with new tech for–and footage of–this merciless monster. Dare we look…?

Doopliss starts us out with this aptly titled combo compilation; Unlimited Power, indeed!

Apolo Loussalier offers this smattering of combos, frame traps, safe jumps and meaty setups.

Want even more combos? Here’s some videos from Venom44 and neekogaming:

NurseLee was ready to provide a look at some meaty setups for the Ansatsuken warrior:

VesperArcade has also compiled his own Akuma combo video:

Want a leg up on Akuma’s trial mode? VesperArcade has got you covered there, too.

Seems everyone was waiting eagerly to see if Tokido would return to Akuma; here’s some match footage (compiled by Xuses) of Tokido taking his former main online:

It looks like Akuma’s power may also be swaying EG|Momochi over to the dark side. Here’s some online matches of Momochi taking the Demon for a spin.

Thanks to everyone that sent in tips!

Sources: Doopliss; Apolo Loussalier; Venom44; neekogaming; NurseLee; VesperArcade; XusesGB; Rektscrub

– Beamdog Seeking PC & Tablet Beta Tester for Unnamed Title

Beamdog has put out the word that it is seeking a corps of beta testers for an as-yet-unnamed RPG that is currently in development. Chosen applicants will be required to sign an NDA and be able to assist the development team with bug reports, feature suggestions and feedback. The team is currently looking for testers on PC or tablet.