Here are Some Akuma Air Fireball Cross-Up Setups for Street Fighter V

As most everyone already knows by now, in Street Fighter V Akuma cannot do a forward jumping air fireball unless he is in V-Trigger mode. This helps prevent his ability to set up a vortex for the entirety of a game.

This obviously will not prevent him from setting up a vortex in V-Trigger mode, as people are now discovering cross-up air fireball setups in Street Fighter V. These setups work on normal, backrolled, and no recovery from your opponent as well, so you can you can still be a demon to your opponent no matter how they land.

Source: Some Fresh Guys

Waypoint Discusses the Correlation Between Street Fighter and Hip-Hop

Street Fighter has always seemed to have a love affair with hip hop–or perhaps it’s the other way around? Either way, the two seem to flow together perfectly. We have already mentioned many of the tracks that show where the two come together, but rarely do we get a glimpse into why they always live in harmony.

Waypoint has given us an in depth look into the correlation between Street Fighter and hip-hop. While they go over the obvious–such as the hip-hop stylings offered by the Street Fighter III: 3rd Strike soundtrack–they also go further in depth, including a mention of Lupe Fiasco.

Source: Waypoint

Waypoint Discusses the Correlation Between Street Fighter and Hip-Hop

Street Fighter has always seemed to have a love affair with hip hop–or perhaps it’s the other way around? Either way, the two seem to flow together perfectly. We have already mentioned many of the tracks that show where the two come together, but rarely do we get a glimpse into why they always live in harmony.

Waypoint has given us an in depth look into the correlation between Street Fighter and hip-hop. While they go over the obvious–such as the hip-hop stylings offered by the Street Fighter III: 3rd Strike soundtrack–they also go further in depth, including a mention of Lupe Fiasco.

Source: Waypoint

Melee Science Breaks Down the Smash Box Controller and its Controversy

Since its unveiling, the Smash Box–the newest controller unveiled by the Hitbox team for playing Super Smash Bros. competitively–has been embroiled in controversy. Not unlike the Hitbox before it, the Smash Box has faced accusations and concerns of giving its users an unfair advantage when compared to the GameCube controller, which has essentially been the only legal controller for the game since competitive play has taken form.

Daniel Lee from Yahoo! Esports has decided to take on its controversy head-on by playing on it and examining the controller in his latest episode of Melee Science. In this episode, he talks about the trade-offs of execution when compared to GameCube controllers, as well as how the ergonomic layout of the Smash Box prevents some of the strain and injury caused by long-term use of the GameCube controller. Moreover, he discusses how the rules regarding modified controllers need to be updated by the Smash Backroom to clearly define what is legal–and what is not.

Source: Yahoo! Esports