Ibuki Is on the Scene with These Ambiguous Setups in Street Fighter V

Ibuki has long been a character known for her ambigious setups, and most notorious for her vortex potential in the Street Fighter IV series. In Street Fighter V, it seems like old habits die hard, as Ibuki still has insanely ambiguous setups–and potent damage potential off of them.

Here are a couple of videos that better flesh out how lethal she can be off her setups. In this first video, watch the usage of her forward roundhouse in order to create these dirty left/right mixups that are difficult to react to on the fly. These setups can be used in a variety of situations.

In this second video–which is actually the first in this series, but does better here as the last one–we find a corner only setup. This one also requires the use of at least 4 kunai, which makes management of this resource of the essence for Ibuki mains.

Source: RnK Clan

World of Warcraft – Nighthold Raid to Open on January 17, 2017

Blizzard has posted a brief notice on the World of Warcraft forums to let players know that the Nighthold raid will be open for Normal and Heroic play on January 17, 2017 for North America and on January 18, 2017 for Europe. The Mythic and Raid Finder versions will be released in the weeks following that, though more precise dates are not yet available.

Yahoo Esports Takes on Marvel vs. Capcom: Infinite’s Story with Marvel Games Producers

One of the most notable aspects of development in Marvel vs. Capcom: Infinite is the presence of the Marvel Games team in the process. Whereas previous installments of the series have been produced primarily by Capcom with Marvel holding the rights to decide which of their characters make the cut, it seems that this time they are sticking their hands deeper into the development mud that ever before.

Michael Martin from Yahoo Esports talked to executive producer Mike Jones and creative director Bill Rosemann of Marvel Games about the new title, and their role in the game’s production. The Marvel team seems to be mainly in charge of story, with Jones quoted as saying, “What we’ve never been able to do is tell the story about why these worlds are coming together,” and Rosemann further elaborating, “There’s a reason for everything. You’ll notice in the backgrounds it looks like the worlds are merged. The question is who did this? These are questions and mysteries that will be answered as you play the game.”

Source: Yahoo! Esports