Wavedash Games Reveals Xana, the Belle of the Brawl, as the Next Character for Their Platform Fighter

Wavedash Games have been quite tight lipped as of late, keeping information about their platform fighter to a minimum over the past month or two. Luckily, they have finally broken their silence by revealing Xana, their grappler character.

Xana had been teased in previous developer videos but we finally have some artwork of her, showing her off to be a famous celebrity on her homeworld, famous for her lovable personality and fighting prowess. Her long reach allows her to grab opponents and set up “crushing combos,” according to this teaser, with her special moves giving her the ability to armor through projectiles and get out of danger when faced with quick opponents.

As with the other fighters revealed by Wavedash, the design is fairly generic, without nothing about Xana’s costume showing off her vivacious personality or fighting skill. For a socialite/fighter, you’d expect her to be wearing some kind of outlandish wrestling belt or bright colors to show off to her adoring fans but this could just be a very early stage of her design. Without seeing her in action, these trailers do not act as the best way to display just how fun and memorable these fighters are–which is kind of what’s needed when you’re going up against the likes of Super Smash Bros., with its cast of Nintendo mainstays.

Wavedash Games do say that actual gameplay footage is planned to be released in 2017, so let’s hope for a trailer at Genesis 4, where they will no doubt be showing off an early build of the game to certain lucky people.

Source: Wavedash Games

Toki wo Tomare! Urien Stops Time for Ken in Street Fighter V with This Glitch

Bugs are an inescapable part of any game, but with fighting games they are something else. The right–or wrong–kind of bug can tip the scale of power to one player, to the extent that one player will almost always win. That’s not all bugs are, though: sometimes, bugs can be an integral part of gameplay over time, which define the lifecycle and playstyle of a game. This bug we’re talking about is definitely the former.

As TOOLASSISTED shows us, Urien is capable of completely freezing time Ken with Aegis Reflectors. This effect keeps Ken in a frozen state, capable of being pushed and hit without falling out of the frozen frame. This lets hit effects stack, leading to a wonky looking screen filled with special effects.

Jumping over him and hitting him from the other side results in his turn animation starting but not finishing, and the only way to make him fall out of it appears to be with Urien’s Critical Art or EX Metallic Sphere. It appears that because these moves force an action on the defender after their hitstun ends, this allows Ken to fall out of the glitch.

Source: TOOLASSISTED

“The Results Speak for a Lack of Difference in Player Strength;” MOV Talks Capcom Cup with Yahoo! Esports

One of the players who had a very strong Capcom Cup was Joe “MOV” Egami. The legend whose winning ways stretch from Street Fighter III: Third Strike onward has always had a strong Chun-Li, and his fifth place finish at Capcom Cup proved as much.

Michael Martin of Yahoo! Esports caught up with MOV, who had a lot to say about his time at Capcom Cup. In this great interview, MOV talks about his desire to compete in Capcom Cup 2016, his view of player skill across the world, and his desire to travel this season. He also talks about his home, where multiple players live and congregate for local matches.

Source: Yahoo! Esports