Conor McGregor On How Much He Wants To Box Floyd Mayweather, UFC 205 Medical Suspensions, More
Persona 5 – Release Delayed to April 4, 2017
Justin Wong Receives Two Guinness World Records for His Evolution Exploits
It looks like Daigo Umehara is no longer the only fighting game player recognized by Guinness for his achievements, and it’s only fitting that the newest inductee is none other than his Evo Moment #37 adversary. Evil Geniuses’ Justin Wong now has claimed two Guinness World Records himself. He announced on Twitter that he has received the two records: one for most wins at Evolution, dating from 2002 to 2014; one for the most Evolution wins in a single game, via his exploits in Marvel vs. Capcom 2 during the game’s lifespan.
Wow check what I got in the mail from @GWR @GWRGamers So sick! We in the record books! ^_^ pic.twitter.com/5sTb1Uhq1n
— Justin Wong (@JWonggg) November 16, 2016
Already a decorated player, Justin’s newest awards are just the icing on the cake of an already illustrious career. Congratulations, Justin!
Source: Justin Wong (Twitter)
EverQuest II – Kunark Ascending Expansion Released!
From ’99 to Now: Master of Hyrule Demonstrates the Evolution of the Smash Attack
Super Smash. Bros has come a long way since it was first released on the Nintendo 64 in 1999. What was initially a quirky all out brawl between beloved, iconic Nintendo characters has evolved into a thriving competitive scene that is respected by many members of the FGC and the eSports community as a whole.
In this video, YouTuber Master of Hyrule demonstrates the ways in which the roster’s Smash attacks the have changed over the years. He starts with the original 12, and proceeds to show the Melee character’s evolutions as well. He focuses on how the graphics, voices, animation and–in some cases–the attacks themselves have changed. The jump from 1999 to 2016 could trigger some serious feelings of nostalgia for some, so longtime Smashers should watch with that in mind!
Source: Master of Hyrule
Rift – One Last Look at Starfall Prophecy before Launch
Today marks the official launch of Rift’s third expansion – Starfall Prophecy. Bringing with it new zones set on a comet hurtling through space and time, new legendary abilities, a new level cap, the new Planar Fragments system, Active Upgrades new dungeons, a new raid, Planar Assault Adventures, Fortress Sieges, and more. We spoke to Trion’s Simon Ffinch and Chris Junior one final time about the expansion as they toured us around some of the new stuff.
Hearthstone: Heroes of Warcraft – ‘Ramp Druid’ Archetype Review – What You Need to Know
Our friends over at Good-Gaming.com have a neat new guide for those interested in trying out the “Ramp Druid” Archetype in Hearthstone: Heroes of Warcraft. The guide gives tips on building the perfect Ramp Druid deck, including which core cards are needed, what tech choices make the most sense, several variants to spice things up and some handy strategy tips.
