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Check Out Mai Natsume’s Colors, Special Interactions and Combo Trials in This BlazBlue: Central Fiction Roundup
The days are ticking away until Mai Natsume becomes available to all Western BlazBlue fans, but that isn’t stopping details from surfacing. We covered some initial tech and combo discoveries from Japanese players earlier in the week, so here are some videos showing off other aspects of Mai, like her special interactions with other characters on the roster.
First up are colors 1-22 for her, as well as some of her Distortion Drives and Astral Finishes. This compilation is brought to us by Jourdal, whose channel is home to all sorts of Blazblue content, including gameplay and CMVs.
Next we have her trials, shown off by Dandy Antagonist. Some of her trials appear fairly basic, and she gets good corner carry off of most conversions.
As is the norm with ArcSys games, special interactions are available when Mai comes across other key members of the cast. Here is a compilation of all of them.
Lastly we have some gameplay through replays, provided by Yoshi SF.
Sources: Jourdal; Dandy Antagonist; SyaoranQ8; Yoshi SF
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Keep Your Opponent on The Ropes with These Meaty Setups After Grab With Balrog in Street Fighter V
Knowing for his explosive damage output once he gets an opening, Balrog can also guarantee pressure after a forward or back throw with specific meaty setups. Top ranked Balrog player Brian_F has compiled a list of these specific post throw meaty setups, to help other Balrogs continue their onslaught of power punches.
He goes through each setup, based on Balrog’s screen position and whether you perform a forward or back throw. Brian_F does include input notation for each setup, as well as listing how safe or unsafe each setup is on hit, on block or on counter-hit. There are even setups made for characters with three or four frame jabs, with the three frame meaty setup resulting in a favorable trade for Balrog.
Source: Brian_F
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Learn to Combo and Tech Chase Properly With Captain Falcon in Super Smash Bros. Melee
Learning to cover your opponent’s options and punish in any given situation is essential to playing your character well, no matter what game or character you play. As far as Smash goes, due to the sheer number of movement options some characters have, this can seem a bit overwhelming. That’s where SSBM Tutorials come in, to help point out some of the most optimal options to cover when playing a certain character.
In this tutorial, Captain Falcon is shown covering various tech chase and pressure situations. Options after grabs and stomp are covered, as well as his options following the opponent’s directional influence.
Source: SSBM Tutorials
