New Glitch Allows Urien to Throw an Opponent from Full Screen in Street Fighter V

Long time fighting game veterans are probably familiar with the so-called “invisible throw” from the original Street Fighter 2. This glitch allowed Guile to throw his opponents from almost anywhere on screen. Now, a glitch has been discovered in Street Fighter V that allows Urien to do something similar.

The glitch requires a specific set up. If an opponent is hit by their own projectile reflected off Urien’s Aegis Reflector, the player controlling the latter can press a specific set of inputs that will result in Urien throwing his opponent, regardless of where they are on screen.

A demonstration of this glitch has been shared by the TOOLASSISTED YouTube channel.

How or why this glitch works is as of yet unknown, though it will likely be addressed in a future patch.

Source: TOOLASSISTED

How Not to Balance a Character: MagicScrumpy Creates Overpowered Mewtwo in Super Smash Bros. Melee

In a break from his “Viable Melee” video series, where he makes checks and balances to the cast of Super Smash Bros. Melee to make everyone viable, MagicScrumpy has decided to show how you make a character overpowered. Rather than simply giving a character one move which is completely broken, Scrumpy has chosen to overbuff a character by giving them way too many options to cover every situation. After accidentally creating a new movement technique for Mewtwo, similar to Samus’ super wavedash, Scrumpy decided to keep the buffs coming and create the ultimate Pokémon in the form of overpowered Mewtwo.

He had already made grounded Teleport overpowered with this unintentional tech, so making it so Mewtwo can act instantly out of Teleport makes for an insanely powerful movement tool. Alongside tweaking his other specials, removing Mewtwo’s tail hurtboxes and adding a disjoint to his tail based tilts means that this Mewtwo can poke opponents without fear of trading as much. Combined with general landing lag cuts to all of his aerials, as well as buffed smashes and you have the recipe for a busted character. Watching this process of making a character overpowered but not broken is quite an odd one and elucidates how difficult the balance process must be, especially when an overpowered character is fun to play.

Source: MagicScrumpy

Samflaful Details How to Bulldoze V-Reversals as Birdie

Inspired by MrHoward123’s extensive guide series on how to crush V-Reversals, it seems other players have taken the initiative and discovered other ways to blow up a hasty reversal. Samflaful has been in the lab with the chain wielding glutton Birdie, in order to discover how he can react to every character’s V-Reversal to guarantee damage or stun.

For some characters like Zangief, the safest option is simply grabbing them upon seeing the V-Reversal flash, as other options aren’t that safe or require a hard read. However, Rashid’s V-Reversal is fairly easy to punish, so Birdie players can even go for a Critical Art to catch Rashid as soon as he exits the roll animation. In some cases, Samflaful chooses to EX Bull Horn but not cancel into V-Trigger; this is because there would be no decent midscreen followup after this punish, so it’s better to go for an option which doesn’t waste your V-Trigger and EX bar. With more and more people developing anti V-Reversal tech, I would be pretty hasty about hitting those three punches or kicks while in block.

Source: Samflaful