Get Inspired by These New Mortal Kombat X Option Selects

We’ve talked about MKX’s Ketchup and Mustard before–a commentating duo that are leading lights in the Mortal Kombat kommunity. They’re more than just wordsmiths though, as results like fifth at Evo 2015 show.

After some insight into the upcoming Injustice 2, they’re back to digging through Mortal Kombat X and, this time, are exploring something familiar to the wider FGC: Option Selects. After a patch that removed some of the more notorious Option Selects in the game *cough* Raiden *cough*, there hasn’t been much exploration of what might remain. Now however, Ketchup and Mustard are challenging the kommunity to do a little more digging, and have kicked things off with some OS tech of their own. Check out the video below to be inspired, then it might be time to hit the lab!

Source: PNDK&M

Make Late Anti-Airs Whiff with Birdie’s Brief Invincibility after Jumping Short in Street Fighter V

Jumping is one of the most dangerous things a player can attempt in any Street Fighter game. Even in Street Fighter V, a careless jump in can easily by punished even just by a simple jab. At the end of the day, this fact of life is just part of the franchise’s identity.

This is why any sort of bug or glitch that can make jump-in stronger can be quite dangerous. Such is the case with Birdie, who apparently has a glitch where he momentarily becomes invulnerable after a jumping short kick. As the video from TOOL ASSISTED below demonstrates, this happens because his vulnerable hurtbox disappears after he performs the move. Used just right, this can be made to make late anti-air attacks whiff against Birdie, allowing him to get a free jump in against his opponent.

This invulnerability does not seem to be something that Capcom intentionally gave Birdie’s jumping short, so expect it to be addressed in a future patch.

Source: Tool Assisted

Guild Wars 2 – Episode 2 Drops September 20th, Takes Us Back to the Ring of Fire

During PAX West 2016, our first appointment of the show was with none other than ArenaNet for Guild Wars 2’s new Living World Episode. We saw none other than Nellie Hughes (renowned for her work on City of Heroes once upon a moon), and Elisabeth Claire to chat about the new episode and how players will be making their return to a zone we haven’t seen since the Prophecies Campaign of Guild Wars 1.