The King of Fighters has long been argued as one of the most technical 2D fighters in existence, requiring a great deal in regards to execution in order to be viewed as competent in the title. Hellpockets, a series veteran, noticed this as one of the biggest issues in regards to bringing newer players–or even players transitioning from a series such as Street Fighter–into King of Fighters XIII.
With that in mind, he decided not to let the same barrier of entry plague what is shaping up to be the most important and well-received title in the SNK Playmore franchise’s history, and has put together an excellent primer for The King of Fighters XIV. He starts off with the very basics of movement–usually cut and dry in most titles–and teaches the importance of using runs, rolls, evasive rolls, jumps, hyper hops, and short hops within the engine. He also goes over normal attacks, including blowbacks, which is a move not seen in any other current franchise. He doesn’t stop there, touching on Guard Cancels, specials, EX Moves, Max Mode, and Quick Max.
All told, this is the compendium needed for newcomers to the series. If you are a player from any other franchise looking to try out King of Fighters XIV–or even a newcomer in King of Fighters XIII that struggled with the game, this primer is for you!
Source: FloKO (Twitter)