Final Skullgirls 2nd Encore Patch on the Horizon: New Animations, Balance Changes, and Lobbies

In what is perhaps the biggest news for Skullgirls 2nd Encore since the release of physical copies in Japan, Lab Zero has announced what appears to be the final update to their flagship game.

This patch–promised to bring the lobbies found on Steam to consoles–is said to “come with a number of general bug fixes, as well as minor gameplay fixes, tweaks, and balance adjustments.” Some of these bugs and tweaks have been shown off in the Steam version of the game, such as the best-of-five function to quick match, as well as improved replay functions. The replay feature has not been stated to be coming to consoles, however.

As far as the new animations are concerned, it was stated that there were “new intro animations being created” for Skullgirls Mobile, the mobile fighting game that uses Skullgirls sprites. There was new art spotted in the trailer for that game, and some new palettes, but only time will tell which assets will make their way over from the mobile game.

Improvements to the Vita version of the game were also mentioned. There are a few issues with blurry text and textures, due to the small screen; Lab Zero stated “we can’t promise that this will be improved in the lobbies patch, but please know that we’re considering every option at our disposal.”

The mention of balance changes is particularly interesting: there haven’t been any balance changes since the Robo-Fortune patch over a year ago, so there’s been a lot of time for Lab Zero to think about rebalancing. While it is stated that the changes will be minor, Skullgirls is known for massive patch notes. The Endless Beta–which has been in place for Skullgirls since the beginning–is currently being used to test out the aforementioned changes. You can read the whole patch notes here, which contain ten pages of incoming updates. These changes are said to be simply experimental at this point, so none of them are definite–and there are said to be even more changes coming soon.

The final bombshell was the announcement of an English physical release for Skullgirls. Thanks to Arc System Works, it’s already happened for our friends in Japan–but it would be great to have a stateside version. It went unsaid whether or not a collector’s edition was planned, like Japan’s Skullbox.

Source: Skullgirls; ArcSys

TERA: New Places to Take Wing Coming August 9th

TERA fans of flying will be happy to hear that new zones will be added to the flight path with the August 9th update. Six new areas will become ‘flyable’, most located in Southern Shara. In addition, the Castle Aranea dungeon will open up for players of level 65 and iLevel 330.

Rift: Producer’s Letter Details Starfall Prophecy

Late last week, a brand new Rift producer’s letter was posted to reveal more details about the upcoming expansion, Starfall Prophecy. It begins with a discussion of the lore background and the fact that players will be able to journey to level 70 and then goes on with further details of the expansion.

Vanguard Episode 2: Street Fighter V Replays, Results and Interview with EVB|Chris T. and ROM

Vanguard, the second qualifying stop for Red Bull Proving Grounds: Street Fighter V, took place at California’s Orange County Esports Arena on the last weekend of July; it featured top SoCal talent EVB|Chris Tatarian, DS|Stupendous, Brenttiscool, Romance, and many others. Notable players who traveled to compete were ROM, Circa|LPN and PH|Jame from NorCal, and Velociraptor and Driftwood from Arizona.

Even though the second Vanguard monthly had less entrants than the first event, the competition was fiercer than ever with some of the returning Street Fighter veterans ROM and Romfinite, as well as new blood like TatsuShoryu–with his tricky Dhalsim–and Daily Tayne’s unorthodox Birdie, sending to losers (or outright eliminating) some of the currently established players such as Filipinoman, LPN and even Tatarian. You can check out some of these upsets in the videos below.

After the tournament ended, James Chen and Jeremy “Vicious” Lopez interviewed Tatarian and ROM about their grand finals set, their thoughts on where their main characters reside on the tier list so far, and the comparative player skill level between NorCal and SoCal.

Vanguard 2 Street Fighter V Top 16 Results

1st: EVB|Chris Tatarian (Ken)
2nd: ROM (Vega)
3rd: Charlie (Necalli)
4th: Daily Tayne (Birdie)
5th: Brenttiscool (Ken)
5th: DS|Stupendous (Zangief)
7th: Romance (Karin)
7th: Circa|LPN (Alex, Birdie)

9th: Ohf****nuts (Ken)
9th: Romfinite (Ken)
9th: Futile (Laura)
9th: HellFyre (Ken)
13th: TatsuShoryu (Dhalsim)
13th: Driftwood (Karin)
13th: Filipinoman (Chun-Li)
13th: BushinStyle (Rashid)

Sources: Levelupseries; smash.gg; Red Bull

Pokemon Go: 20-Year-Old Baseball Star Killed While Playing

A young baseball star playing Pokemon Go in a very public place at a reasonable hour of night was shot and killed in what appears to be a random act of violence at a Pokestop on San Francisco’s Aquatic Park near the city’s largest tourist location. 20-year-old Calvin Riley, a budding collegiate baseball star, was shot in the chest and died, despite the efforts of first responders.