Keeping your opponent off the stage is a key to success no matter your Super Smash Bros. game of choice, but when it comes to Super Smash Bros. for Wii U, the Beefy Smash Doods want to bring your attention to an unpopular option: The 2-Frame Punish.
Every time you grab the ledge in Smash 4 there are exactly two frames of vulnerability before invincibility comes into effect. Beefy Smash Doods break down when these frames occur, how to punish them, and what to do to make sure that you don’t fall afoul of a 2-Frame Punish yourself.
This might not be a revelation to everyone, but it’s definitely worth keeping in mind whenever you can get your opponent off stage. After all, it seems that two frames can make all the difference.
Source: Beefy Smash Doods
