The Rock On Being US President, Triple H Title Plates Released, SmackDown – Twitter, Brooke Hogan
‘TUF: Smashes’ Winner Norman Parke Announces UFC Release
Norman Parke, the lightweight winner of “The Ultimate Fighter: The Smashes,” has been released by the UFC.
Corners Extend R. Mika’s Critical Art Range in Street Fighter V
Corners in the fighting genre have proven to be one of the more difficult aspects to implement correctly. It seems so simple; it’s just the side of the stage after all, but even with decades of experience, genre leaders like Capcom can’t seem to get everything quite right when it comes to these borders. We saw evidence of this yesterday, and more just came our way moments ago.
Today’s interaction, as you can see in the quick clip we’ve included, shows a vastly extended range for R. Mika’s Critical Art when she has her back to the wall. The truly strange part about this is the fact that her actual animation also covers more ground before she goes for the grab. It’s almost like she’s bouncing off the ropes.
Though the video only demonstrates this occurrence on player two’s side, we can confirm that it applies to player one’s side as well. It also seems to only apply to R. Mika, as Laura doesn’t receive the same boost to her own Critical Art. Let us know what you think of this useful technique in the comments.
Source: OlafRedland via Fersis
Did The Live WrestleMania 32 Hype Help This Week’s WWE SmackDown Viewership?
Shinsuke Nakamura’s First WWE Shirt, Pete Gas On Shane McMahon Vs. Undertaker, Paige – Rosa Mendes
John Cena Talks Shane McMahon And Vince McMahon, Hell In A Cell At WrestleMania 32 (Video)
Naomi Returning To Total Divas?, Brock Lesnar And Others Hype WWE Network, The Rock – WrestleMania
Inside Paul Heyman’s “Heyman Hustle” (Video), Daniel Bryan And The Bellas Look At Property, The Rock
Key Fighting Game Designer Leaves Capcom for SNK Playmore
Hidetoshi Ishizawa, better known by the handle Neo_G, has announced his departure from Capcom for a position at competitor SNK Playmore. The name may not be as familiar to newcomers, but Ishizawa’s lengthy resume includes work on beloved titles like Street Fighter Alpha 2, Street Fighter III: 3rd Strike, Marvel vs. Capcom 2, and Capcom vs. SNK 2.
This news has been confirmed by Arika vice president Ichiro Mihara, dispelling a common theory that it was perhaps a poor April Fools’ Day joke.
Due to Ishizawa’s prominent position at Capcom, this could be seen as something of a bad omen for the company and fans of their releases, especially when combined with what appears to be a lack of fighting game planning beyond Street Fighter V. SNK Playmore, on the other hand, is deep in development on King of Fighters XIV, with Samurai Shodown and possibly even a Garou: Mark of the Wolves sequel on the horizon, and one could attribute Ishizawa’s move as a way to continue his work in the genre.
According to a recent Facebook update, Ishizawa resigned from Capcom back in January, and it’s possible he’s already had a hand in King of Fighters XIV development. We’ll have more details on this news as they become available.
