Tokyo RPG Factory and Square Enix will be working to localize “I am Setsuna” (Ikenie to Yuki no Setsuna in Japan) with plans to release it in the EU and NA for PlayStation 4 and PC (via Steam) this summer. According to Gematsu, the game is inspired by Chrono Trigger and brings back true JRPG gaming.
Early WrestleMania 32 Weather Notes, WWE Divas Get New Merchandise (Photos), WWE Roadblock DVD Note
Chris Jericho Hollywood Game Night Video, WWE Stars Visit Kids (Photos), WWE Stars Swap Faces, Stock
WildStar: Steam Launch is Still On Tap for Spring
Mick Foley On If He Will Have A WM 32 Role, The WWE Creative Gig He’s Interested In, Shane McMahon
53 Moves You Should Be Punishing in Street Fighter V
As is the case with any new game, it’s likely that more than a few Street Fighter V players are letting punish opportunities slip by. In face, this lack of familiarity means some simply don’t know how to deal with the offense their opponents are dishing out.
To help educate players, SFGod shared a new video that shows a number of moves (53, to be exact) that may seem safe, but are actually punishable. These include poorly ranged run-ins from Ken, light punch Tragedy Assaults from Nash, Dhalsim’s instant air teleports, and more.
Take note that, while the video below uses Rashid as an example, every character should be able to punish these in their own way.
Source: SFGod
Invicta FC 16 Salaries: Roxanne Modafferi Tops Payroll with $13K
Victorious flyweight Roxanne Modafferi walked away from last week’s Invicta FC 16 with an event-high $13,000 paycheck.
