Ubisoft has released a browser-based simulator to show what would happen to your city should cataclysmic events such as those in The Division came to pass. Simply input an address and watch the carnage unfold based on decisions you make along the way. It’s a great way to fill time until March 8th when The Division launches.
Did Woshige Bring Arc System Works Sensibilities to Street Fighter V? Novril Investigates
Late last year, it was revealed that Ryuichi Shigeno, known better as longtime Guilty Gear competitor Woshige, was hired by Capcom to work on Street Fighter V as battle planner. Due to the position’s emphasis on refining a fighting game’s various mechanics, many were curious if he would be bringing some of his Arc System Works knowledge to the then unreleased title.
Now, with Street Fighter V available to the entire community, Novril posits that, yes, many aspects of the game correlate to similar mechanics in other franchises Woshige is familiar with. Crush Counters? They could be thought of as BlazBlue’s Fatal Counters. V-Skills and V-Triggers? These character-specific techniques are pretty close to Drives and Overdrives. Even the way normals are used mirror Guilty Gear.
It goes much deeper than that, obviously, and while the ideas on display aren’t proof-positive that Capcom is taking notes from other developers, it does show that smart gameplay ideas are propagating across the genre. For more, be sure to check out Novril’s video below and let us know what you think in the comments.
Source: Novril via UltraDavid
Did Woshige Bring Arc System Works Sensibilities to Street Fighter V? Novril Investigates
Late last year, it was revealed that Ryuichi Shigeno, known better as longtime Guilty Gear competitor Woshige, was hired by Capcom to work on Street Fighter V as battle planner. Due to the position’s emphasis on refining a fighting game’s various mechanics, many were curious if he would be bringing some of his Arc System Works knowledge to the then unreleased title.
Now, with Street Fighter V available to the entire community, Novril posits that, yes, many aspects of the game correlate to similar mechanics in other franchises Woshige is familiar with. Crush Counters? They could be thought of as BlazBlue’s Fatal Counters. V-Skills and V-Triggers? These character-specific techniques are pretty close to Drives and Overdrives. Even the way normals are used mirror Guilty Gear.
It goes much deeper than that, obviously, and while the ideas on display aren’t proof-positive that Capcom is taking notes from other developers, it does show that smart gameplay ideas are propagating across the genre. For more, be sure to check out Novril’s video below and let us know what you think in the comments.
Source: Novril via UltraDavid
Five Tallest WWE Superstars In History (Video), Corey Graves, Bull Dempsey On Tonight’s WWE NXT
Spoilers: WWE NXT Tapings For Tonight
Conor McGregor Opens as Big Betting Favorite Against Nate Diaz at UFC 196
Ultimate Fighting Championship 145-pound champion Conor McGregor will open as a big favorite in his 170-pound debut against Nate Diaz at UFC 196.
General: Dragon’s Dogma Online – Taiwan Server Announced
Kongo Excited for Bellator 150 Bout with ‘Spartan’ After ‘Trying to Fight Him Since 2013’
Cheick Kongo has long been one of MMA’s most talented heavyweights, but for one reason or another, he has never quite lived up to expectations.
