In 2008, Kojima Productions released what was billed as the swan song for Hideo Kojima’s Metal Gear series: Metal Gear Solid 4: Guns of the Patriots. The game had the staggering task of tying up decades of storytelling by bringing together Solid Snake, Ocelot, Otacon, Raiden, and many more characters for one explosive finale. The adventure centers on a rapidly aging Solid Snake racing against the clock to stop his twin and nemesis, Liquid Snake, one last time. Of course, there are far more bizarre shenanigans at play.
Guns of the Patriots was acclaimed for its storytelling, cinematic presentation, and evolution of the series’ stealth gameplay, namely the OctoCamo suit that allowed Snake to mimic the appearance/texture of any surface he touched. It is also one of the few games to score a rare 10/10 from Game Informer. Now, thanks to the Metal Gear Solid: Master Collection Vol. 2, we can finally revisit MGS 4 without dusting off a PlayStation 3.
Join recent Metal Gear convert Charles Harte, who will be on the sticks to experience Guns of the Patriots (via the Master Collection Vol. 2) for the very first time, alongside long-time series fan Marcus Stewart, who is revisiting MGS 4 for the first time in over a decade. The stream kicks off today live on Twitch and YouTube starting at 11 a.m. PT/2 p.m. ET, and will continue each week until we roll credits.
Today, Rockstar finally raised the curtain on Grand Theft Auto VI, and we got our first good look at what the game will actually play like. While we saw footage of GTA staples like shootouts and police chases, anyone who’s played one of these massive open-world games knows that many of the most memorable moments are the optional side activities. Today’s trailer showed a lot of them, and while we don’t yet know if all of them are actually playable, we’ve gathered every activity we could spot in one article.
Racing
Grand Theft Auto is synonymous with driving recklessly, but it’s always fun to have the option to race in a more buttoned-up setting as well. In this brief clip, we see the player behind the wheel of a proper rally car on a proper race course.
Kayaking
Jason and Lucia can enjoy the waterways in kayaks, arguably the least-destructive vehicle in the game. The game’s setting of Leonida is a parody of Florida, so there are likely an abundant number of places for players to canoe.
Lifting Weights
We see Lucia hit the bench press in this minigame, which seems to have the player squeezing both of the triggers on a PlayStation 5 controller to lift and drop this barbell. We also saw Jason lifting weights in an earlier trailer, but this is the first confirmation that it’s a game mechanic in the vein of Grand Theft Auto: San Andreas.
The Strip Club
Yes, you can make it rain in Grand Theft Auto VI. Jason and Lucia’s romantic relationship potentially could have called this element into question, but it looks like they’re at the club together in this clip.
Shooting Range
Lucia shoots automatic weapons and a pistol in this clip, training in what resembles a military facility. Whoever is playing as her has pretty good aim. We’re looking forward to seeing people speedrun these ranges.
Base Jumping/Parachuting
We don’t see any organized structure for this moment in the trailer, but it’s a fun returning mechanic, nonetheless.
Backyard Wrestling
Jason gets totally destroyed by his wrestling opponent in this clip, but hopefully players will have more luck in the ring once they get their hands on the controller.
Off-Road Racing
Lucia speeds around a corner on a dirt bike in this shot, where she competes against other bikes, ATVs, and even a car, by the looks of it.
Watching TV
This one is admittedly a bit of a guess, but Rockstar shows off two distinct parody commercials in a moment when Jason hangs out on the couch and waits for his girlfriend to get ready.
Basketball
Jason makes a great shot when we see him playing basketball, though it’s unclear whether he’ll be able to face off against any opponents when he plays.
Scuba Diving
GTA VI doesn’t just have swimming, it has full on scuba diving, and this clip shows one of the protagonists exploring some kind of underwater cave area.
Airboating
This is an airboat, which is a vehicle that I’m admittedly unfamiliar with, since I grew up in the suburbs of Ohio. It seems to be a great way to navigate Leonida’s Everglades parody, though, and Jason seems comfortable piloting it.
Jet Skiing
This scenic sunset jet ski race is a great use of GTA VI’s setting. I assume it’s a race, anyways – there’s no UI to indicate as such, but Lucia is trailing behind two other jet skiers as they rocket around a bend.
Which side activity are you most excited for in GTA VI? Let us know in the comments!
Today, Rockstar finally raised the curtain on Grand Theft Auto VI, and we got our first good look at what the game will actually play like. While we saw footage of GTA staples like shootouts and police chases, anyone who’s played one of these massive open-world games knows that many of the most memorable moments are the optional side activities. Today’s trailer showed a lot of them, and while we don’t yet know if all of them are actually playable, we’ve gathered every activity we could spot in one article.
Racing
Grand Theft Auto is synonymous with driving recklessly, but it’s always fun to have the option to race in a more buttoned-up setting as well. In this brief clip, we see the player behind the wheel of a proper rally car on a proper race course.
Kayaking
Jason and Lucia can enjoy the waterways in kayaks, arguably the least-destructive vehicle in the game. The game’s setting of Leonida is a parody of Florida, so there are likely an abundant number of places for players to canoe.
Lifting Weights
We see Lucia hit the bench press in this minigame, which seems to have the player squeezing both of the triggers on a PlayStation 5 controller to lift and drop this barbell. We also saw Jason lifting weights in an earlier trailer, but this is the first confirmation that it’s a game mechanic in the vein of Grand Theft Auto: San Andreas.
The Strip Club
Yes, you can make it rain in Grand Theft Auto VI. Jason and Lucia’s romantic relationship potentially could have called this element into question, but it looks like they’re at the club together in this clip.
Shooting Range
Lucia shoots automatic weapons and a pistol in this clip, training in what resembles a military facility. Whoever is playing as her has pretty good aim. We’re looking forward to seeing people speedrun these ranges.
Base Jumping/Parachuting
We don’t see any organized structure for this moment in the trailer, but it’s a fun returning mechanic, nonetheless.
Backyard Wrestling
Jason gets totally destroyed by his wrestling opponent in this clip, but hopefully players will have more luck in the ring once they get their hands on the controller.
Off-Road Racing
Lucia speeds around a corner on a dirt bike in this shot, where she competes against other bikes, ATVs, and even a car, by the looks of it.
Watching TV
This one is admittedly a bit of a guess, but Rockstar shows off two distinct parody commercials in a moment when Jason hangs out on the couch and waits for his girlfriend to get ready.
Basketball
Jason makes a great shot when we see him playing basketball, though it’s unclear whether he’ll be able to face off against any opponents when he plays.
Scuba Diving
GTA VI doesn’t just have swimming, it has full on scuba diving, and this clip shows one of the protagonists exploring some kind of underwater cave area.
Airboating
This is an airboat, which is a vehicle that I’m admittedly unfamiliar with, since I grew up in the suburbs of Ohio. It seems to be a great way to navigate Leonida’s Everglades parody, though, and Jason seems comfortable piloting it.
Jet Skiing
This scenic sunset jet ski race is a great use of GTA VI’s setting. I assume it’s a race, anyways – there’s no UI to indicate as such, but Lucia is trailing behind two other jet skiers as they rocket around a bend.
Which side activity are you most excited for in GTA VI? Let us know in the comments!
Rockstar’s first extended look at gameplay for Grand Theft Auto VI aired exclusively on Netflix this afternoon, giving subscribers the first glance at moment-to-moment action as well as plenty of story cinematics. If you don’t have a Netflix subscription and can’t wait until the footage is uploaded to Rockstar’s YouTube channel at 9 p.m. ET tonight, here’s a summary of what this extended look had to offer.
Instead of presenting this footage, which Rockstar billed as being captured on PlayStation 5, as a guided trailer breaking down Grand Theft Auto VI’s gameplay, the video is essentially a very long trailer featuring a montage of different story missions and open-world moments. The presentation largely focuses on the various criminal jobs undertaken by dual protagonists and romantic couple Jason and Lucia. You can switch between controlling both characters, and the first mission shown depicts the pair visiting an apartment building to pick up goods from a drug dealer on behalf of music mogul and entrepreneur Boobie Ike. This deal goes sour as someone close to the operation betrays them to the police, triggering a massive shootout with the invading officers. This sequence shows some of GTA VI’s gunplay, with Jason blasting through targets using firearms such as an assault rifle and shotgun from behind cover as the AI-controlled Lucia provides covering fire.
Another segment shows Lucia and Jason at home getting dolled up for a meeting, giving us a glimpse at smaller interactions such as choosing beers, prompting Lucia to hurry up, while the living room TV plays humorous commercials such as a parody of Arby’s. Once they depart, Jason and Lucia meet their boss and primary mission giver, Brian Heder, and his wife, Lori, on a rooftop bar to discuss taking on a new job. Footage of the pair driving to this meeting provides an in-game look at the contemporary Vice City setting, which, speaking as a lifelong Floridian who has visited Miami many times, looks spot-on; I especially enjoyed seeing Rockstar recreate Miami’s congested, twisting highway roads that weave around high-rise apartments and other buildings. The UI is minimal, but similar to previous GTA games, though the mini-map appears to render buildings as 3D models.
The next mission sees Jason and Lucia serve as a getaway driver for career bank robber Raul Bautista. This appears to be the pair’s first meeting with Bautista, who barks orders from the backseat as Lucia, behind the wheel, must flee incoming cop cars. Bautista orders Jason to the backseat with him, showing off a sequence with Jason using an assault rifle to pepper police cars and helicopters with bullets (with a 4-star wanted rating visible on screen). Police cars flip over and careen into buildings thanks to Jason’s sharpshooting, and the chaotic chase ends when the pair lose the heat long enough to switch vehicles. Lucia torches their original car using a Molotov selected from a weapon wheel to eliminate any evidence. Once the three reach their destination in their new, more inconspicuous van, Batista pays the two, seemingly kicking off the first of what will likely be a long working relationship between the three.
The final mission shown sees Jason and Lucia hired as security for a wealthy and enthusiastic mogul named Andrés. He’s arrived in Vice City to attend the lavish opening of the first American headquarters for a Spanish-language media company called Megamundo (likely GTA VI’s version of the real-world Miami-based network Telemundo). As Andrés retreats to a “private business meeting” upstairs, Lucia is posted at the event itself. The scene cuts to Jason heading up to retrieve Andrés for a speech, only to find him doing drugs with his friends and refusing to come down. In a scene reminiscent of Die Hard, armed goons suddenly storm the skyscraper, taking hostages and looking for money. Lucia and Jason, separated by several floors, engage in various fights to protect their client and themselves. A gunfight in this section shows off a slow-motion feature for gunplay, though it’s unclear if this is a cinematic or gameplay feature.
Between these major segments, Rockstar showed off clips of various open-world activities. These include fishing, kayaking, base jumping, scuba diving, jetskiing, airboating, and even backyard wrestling. We also saw clips of various types of racing, such as dirt bike, nighttime street racing, and even stock car challenges). The video also highlighted silly moments. At one point, Lucia unknowingly steals a car with an influencer in the trunk. Turns out he’s livestreaming a “lock yourself in a trunk” challenge, and the following police chase sees him broadcasting the entire chase, complete with a live chat on screen.
Grand Theft Auto VI looks unsurprisingly wild and impressive in this footage, though it remains to be seen what new features it brings to the table just yet. Rockstar has yet to plainly detail the game’s features, leaving it up to fans to inspect its footage to point out mechanics or postulate the broader implications of any given scene. Unless Rockstar plans to do this in the next few weeks, fans may have to find out for themselves when Grand Theft Auto VI launches on PlayStation 5 and Xbox Series X/S on November 19. You can learn more about today’s trailer in this separate feature where we identify every potential side activity shown in the footage.
Rockstar’s first extended look at gameplay for Grand Theft Auto VI aired exclusively on Netflix this afternoon, giving subscribers the first glance at moment-to-moment action as well as plenty of story cinematics. If you don’t have a Netflix subscription and can’t wait until the footage is uploaded to Rockstar’s YouTube channel at 9 p.m. ET tonight, here’s a summary of what this extended look had to offer.
Instead of presenting this footage, which Rockstar billed as being captured on PlayStation 5, as a guided trailer breaking down Grand Theft Auto VI’s gameplay, the video is essentially a very long trailer featuring a montage of different story missions and open-world moments. The presentation largely focuses on the various criminal jobs undertaken by dual protagonists and romantic couple Jason and Lucia. You can switch between controlling both characters, and the first mission shown depicts the pair visiting an apartment building to pick up goods from a drug dealer on behalf of music mogul and entrepreneur Boobie Ike. This deal goes sour as someone close to the operation betrays them to the police, triggering a massive shootout with the invading officers. This sequence shows some of GTA VI’s gunplay, with Jason blasting through targets using firearms such as an assault rifle and shotgun from behind cover as the AI-controlled Lucia provides covering fire.
Another segment shows Lucia and Jason at home getting dolled up for a meeting, giving us a glimpse at smaller interactions such as choosing beers, prompting Lucia to hurry up, while the living room TV plays humorous commercials such as a parody of Arby’s. Once they depart, Jason and Lucia meet their boss and primary mission giver, Brian Heder, and his wife, Lori, on a rooftop bar to discuss taking on a new job. Footage of the pair driving to this meeting provides an in-game look at the contemporary Vice City setting, which, speaking as a lifelong Floridian who has visited Miami many times, looks spot-on; I especially enjoyed seeing Rockstar recreate Miami’s congested, twisting highway roads that weave around high-rise apartments and other buildings. The UI is minimal, but similar to previous GTA games, though the mini-map appears to render buildings as 3D models.
The next mission sees Jason and Lucia serve as a getaway driver for career bank robber Raul Bautista. This appears to be the pair’s first meeting with Bautista, who barks orders from the backseat as Lucia, behind the wheel, must flee incoming cop cars. Bautista orders Jason to the backseat with him, showing off a sequence with Jason using an assault rifle to pepper police cars and helicopters with bullets (with a 4-star wanted rating visible on screen). Police cars flip over and careen into buildings thanks to Jason’s sharpshooting, and the chaotic chase ends when the pair lose the heat long enough to switch vehicles. Lucia torches their original car using a Molotov selected from a weapon wheel to eliminate any evidence. Once the three reach their destination in their new, more inconspicuous van, Batista pays the two, seemingly kicking off the first of what will likely be a long working relationship between the three.
The final mission shown sees Jason and Lucia hired as security for a wealthy and enthusiastic mogul named Andrés. He’s arrived in Vice City to attend the lavish opening of the first American headquarters for a Spanish-language media company called Megamundo (likely GTA VI’s version of the real-world Miami-based network Telemundo). As Andrés retreats to a “private business meeting” upstairs, Lucia is posted at the event itself. The scene cuts to Jason heading up to retrieve Andrés for a speech, only to find him doing drugs with his friends and refusing to come down. In a scene reminiscent of Die Hard, armed goons suddenly storm the skyscraper, taking hostages and looking for money. Lucia and Jason, separated by several floors, engage in various fights to protect their client and themselves. A gunfight in this section shows off a slow-motion feature for gunplay, though it’s unclear if this is a cinematic or gameplay feature.
Between these major segments, Rockstar showed off clips of various open-world activities. These include fishing, kayaking, base jumping, scuba diving, jetskiing, airboating, and even backyard wrestling. We also saw clips of various types of racing, such as dirt bike, nighttime street racing, and even stock car challenges). The video also highlighted silly moments. At one point, Lucia unknowingly steals a car with an influencer in the trunk. Turns out he’s livestreaming a “lock yourself in a trunk” challenge, and the following police chase sees him broadcasting the entire chase, complete with a live chat on screen.
Grand Theft Auto VI looks unsurprisingly wild and impressive in this footage, though it remains to be seen what new features it brings to the table just yet. Rockstar has yet to plainly detail the game’s features, leaving it up to fans to inspect its footage to point out mechanics or postulate the broader implications of any given scene. Unless Rockstar plans to do this in the next few weeks, fans may have to find out for themselves when Grand Theft Auto VI launches on PlayStation 5, Xbox Series X/S, and PC on November 19. You can learn more about today’s trailer in this separate feature where we identify every potential side activity shown in the footage.
We’ve had our eyes on developer/publisher Finji’s supernatural action game Usual June since its reveal at The Game Awards 2023, and it finally has a launch date. Fittingly, the game about fighting monsters and talking to ghosts arrives a few days before Halloween.
Usual June is coming on October 28. The third-person action game stars the titular June, a college student, dealing with the emergence of monsters in her small town of Fen Harbour. Ghosts are disappearing, and it’s up to June and her friends (living and dead) to save the city.
The game’s fast-paced melee combat sees June slay monsters using supernatural weapons such as a giant hammer and other powers. Outside of combat, June will solve the mystery of the disaster by conversing with spirits to relive their memories and learn the truth of what’s happening before their time is up.
We’ve had our eyes on developer/publisher Finji’s supernatural action game Usual June since its reveal at The Game Awards 2023, and it finally has a launch date. Fittingly, the game about fighting monsters and talking to ghosts arrives a few days before Halloween.
Usual June is coming on October 28. The third-person action game stars the titular June, a college student, dealing with the emergence of monsters in her small town of Fen Harbour. Ghosts are disappearing, and it’s up to June and her friends (living and dead) to save the city.
The game’s fast-paced melee combat sees June slay monsters using supernatural weapons such as a giant hammer and other powers. Outside of combat, June will solve the mystery of the disaster by conversing with spirits to relive their memories and learn the truth of what’s happening before their time is up.
When The Witcher 3: Wild Hunt arrived in 2015, it immediately joined many “greatest games of all time” lists. Here at Game Informer, we awarded it a 9.75 out of 10, with our reviewer, Kimberley Wallace stating that The Witcher 3 “encompasses what I hope is the future of RPGs.” Fast forward 12 years into the future to 2026, and some of what The Witcher 3 accomplished still hasn’t been topped. And though CD Projekt Red released two acclaimed and award-winning expansions to Geralt’s adventure over the game’s first year and has since announced The Witcher IV, which will star fan-favorite character Ciri, CD Projekt Red has demonstrated it isn’t quite ready to move on from the protagonist of the first three games.
It all begins with The Witcher 3: Wild Hunt – Remastered, an updated version of the consensus 2015 Game of the Year. The aforementioned expansions, Hearts of Stone and Blood and Wine, are now available for free to anyone who owns the base game, but it doesn’t stop there. In collaboration with The Witcher 3 modders and Cyberpunk 2077 next-gen collaborators Yigsoft, CD Projekt Red is modernizing the 11-year-old game with enhanced visuals, better combat, new attacks and finishers, a revamped skill tree, improved movement for both Geralt and his mount Roach, and additional accessibility options.
Seeing The Witcher 3: Wild Hunt – Remastered in action is enticing. As my hands-off demo opens, the visual fidelity bump is noticeable. Though many of the improvements are gameplay-oriented and difficult to assess without getting my hands on this new version, I can confidently say that Geralt’s greatest adventure has never looked better. I’ve been itching to replay The Witcher 3 in recent months, and this remaster looks like the best excuse I could possibly ask for. But despite how excited I am for The Witcher 3: Wild Hunt – Remastered, it was far from the main event of the demo I watched.
Instead, the expansion 12 years in the making, The Witcher 3: Wild Hunt – Songs of the Past was the main reason for my visit to CD Projekt Red’s Gamescom 2026 booth. In this continuation of Geralt’s story, he travels to Letten, the hometown of his longtime friend Dandelion. In Letten, players can tackle dozens of new quests, encounter NPCs in their various daily routines, and, yes, play several hands of Gwent. After walking and riding through the town, fist-fighting a drunk to recover Dandelion’s lute, and sailing across a body of water, Geralt arrives at Dandelion’s impressive family estate, which seems to be anchored by he and his cousin Lilla’s grandmother.
My brief tour of this expansion takes place after a festival in the town. Dandelion has gone missing, and, of course, it’s up to Geralt to figure out what happened and save his old pal from peril. Dandelion’s family seems to be front and center, with Lilla serving as a new companion and love interest for Geralt. Together Geralt and Lilla explore The Garden of Thorns, a fabled and seemingly haunted wooded area of Letten. Here, Geralt will fight off new threats, including Swarmians, who surround themselves with bees.
In this encounter with the Swarmians, I also get to see another new addition to Songs of the Past: a chain weapon. This ranged weapon may look like Kratos’ Chains of Olympus from God of War, but in actuality, it appears to function more like Scorpion’s spear, pulling in enemies from a distance and, in the case of the Swarmians, separating them from their protective bee armor.
I won’t spoil much more, but the forest is clearly cursed, with terrifying tree-root themed spirits attacking Geralt and Lilla, and probably serving as the reason for Dandelion’s disappearance. We won’t know the true nature of Geralt’s longtime friend’s vanishing act until we get our hands on the expansion sometime next year, but Letten is a compelling setting full of fascinating mysteries and new gameplay mechanics, and having a new love interest in The Witcher 3 is icing on the cake.
The Witcher 3: Wild Hunt – Remastered is coming to PS5, Xbox Series X/S, Switch 2, and PC on September 29. All current owners of The Witcher 3: Wild Hunt for those platforms will receive the free upgrade. The Witcher 3: Wild Hunt – Songs of the Past will arrive on those same platforms sometime in 2027, 12 years after the release of the original game.
When The Witcher 3: Wild Hunt arrived in 2015, it immediately joined many “greatest games of all time” lists. Here at Game Informer, we awarded it a 9.75 out of 10, with our reviewer, Kimberley Wallace stating that The Witcher 3 “encompasses what I hope is the future of RPGs.” Fast forward 12 years into the future to 2026, and some of what The Witcher 3 accomplished still hasn’t been topped. And though CD Projekt Red released two acclaimed and award-winning expansions to Geralt’s adventure over the game’s first year and has since announced The Witcher IV, which will star fan-favorite character Ciri, CD Projekt Red has demonstrated it isn’t quite ready to move on from the protagonist of the first three games.
It all begins with The Witcher 3: Wild Hunt – Remastered, an updated version of the consensus 2015 Game of the Year. The aforementioned expansions, Hearts of Stone and Blood and Wine, are now available for free to anyone who owns the base game, but it doesn’t stop there. In collaboration with The Witcher 3 modders and Cyberpunk 2077 next-gen collaborators Yigsoft, CD Projekt Red is modernizing the 11-year-old game with enhanced visuals, better combat, new attacks and finishers, a revamped skill tree, improved movement for both Geralt and his mount Roach, and additional accessibility options.
Seeing The Witcher 3: Wild Hunt – Remastered in action is enticing. As my hands-off demo opens, the visual fidelity bump is noticeable. Though many of the improvements are gameplay-oriented and difficult to assess without getting my hands on this new version, I can confidently say that Geralt’s greatest adventure has never looked better. I’ve been itching to replay The Witcher 3 in recent months, and this remaster looks like the best excuse I could possibly ask for. But despite how excited I am for The Witcher 3: Wild Hunt – Remastered, it was far from the main event of the demo I watched.
Instead, the expansion 12 years in the making, The Witcher 3: Wild Hunt – Songs of the Past was the main reason for my visit to CD Projekt Red’s Gamescom 2026 booth. In this continuation of Geralt’s story, he travels to Letten, the hometown of his longtime friend Dandelion. In Letten, players can tackle dozens of new quests, encounter NPCs in their various daily routines, and, yes, play several hands of Gwent. After walking and riding through the town, fist-fighting a drunk to recover Dandelion’s lute, and sailing across a body of water, Geralt arrives at Dandelion’s impressive family estate, which seems to be anchored by he and his cousin Lilla’s grandmother.
My brief tour of this expansion takes place after a festival in the town. Dandelion has gone missing, and, of course, it’s up to Geralt to figure out what happened and save his old pal from peril. Dandelion’s family seems to be front and center, with Lilla serving as a new companion and love interest for Geralt. Together Geralt and Lilla explore The Garden of Thorns, a fabled and seemingly haunted wooded area of Letten. Here, Geralt will fight off new threats, including Swarmians, who surround themselves with bees.
In this encounter with the Swarmians, I also get to see another new addition to Songs of the Past: a chain weapon. This ranged weapon may look like Kratos’ Chains of Olympus from God of War, but in actuality, it appears to function more like Scorpion’s spear, pulling in enemies from a distance and, in the case of the Swarmians, separating them from their protective bee armor.
I won’t spoil much more, but the forest is clearly cursed, with terrifying tree-root themed spirits attacking Geralt and Lilla, and probably serving as the reason for Dandelion’s disappearance. We won’t know the true nature of Geralt’s longtime friend’s vanishing act until we get our hands on the expansion sometime next year, but Letten is a compelling setting full of fascinating mysteries and new gameplay mechanics, and having a new love interest in The Witcher 3 is icing on the cake.
The Witcher 3: Wild Hunt – Remastered is coming to PS5, Xbox Series X/S, Switch 2, and PC on September 29. All current owners of The Witcher 3: Wild Hunt for those platforms will receive the free upgrade. The Witcher 3: Wild Hunt – Songs of the Past will arrive on those same platforms sometime in 2027, 12 years after the release of the original game.
Scott Pilgrim EX is getting two batches of new content today: some paid, and some free. For starters, $3.99 gets you three new playable characters: Kim Pine, Stephen Stills, and Knives Chau. The trio does appear in the base game’s story, but this is the first we’ve been able to play as them. You can see them in action in the trailer below.
Knives, unsurprisingly, can be seen wielding knives in combat, and she also has a screen-spanning corkscrew attack. Kim uses her drumsticks to summon purple magical energy and projectiles with bats. Finally, Stephen brawls with his fists and acoustic guitar, with a reverberating microphone attack that takes out foes in its radius. The DLC also adds three support characters. Hollie (Kim’s coworker at No-Account Video) uses a remote to create a damage-dealing volume bar, Mr. Chau (Knives’ father) creates shadow clones of whoever he’s assisting, and Joseph (Sex Bob-Omb’s producer) summons a huge speaker to blast noise at your foes.
On the free side of things, today all versions of Scott Pilgrim EX will receive a free update called Coin-Op Chaos, adding an Arcade Mode. “Inspired by the golden age of arcade brawlers, the mode streamlines progression from stage to stage and adds lives, credits, score chasing and local rankings,” reads a press release on the game. It’s a new way players can replay the entire game if they desire, and allows for cross-platform online co-op.
In addition to today’s new content, Scott Pilgrim EX is 20% off until September 9, so if you haven’t checked it out yet, this is an easy time to do so. It’s out now on PS5, Xbox Series X/S, Switch 2, PS4, Switch, and PC. For more on the game, check out our review.