Best Buy Might Have Leaked That Grand Theft Auto 6 Preorders Will Go Live On Monday

Game Informer

Grand Theft Auto VI is set to launch on November 19 on PlayStation 5 and Xbox Series X/S. It’s been over a year since the last trailer, and fans are clamoring for new information every day. While there’s no news of a trailer on the horizon, preorders might be going live next week, at least according to leaked affiliate information from retailer Best Buy.

Over on the GamingLeaksAndRumours subreddit, there’s a popular post gathering various posts from Best Buy affiliates (content creators that get cuts of sales when players use their code to purchase something from the store online) who claim to have received an email that reveals preorders for Grand Theft Auto VI might go live next week. Specifically, the Best Buy emails these creators have received show a 5% earnings (or maybe discount – the email isn’t super clear) rate for a campaign called “GTA 6 Pre Order (Physical Game)” with a duration of “May 18, 2026 – May 21, 2026,” meaning preorders could go live on Monday. 

Game Informer

Frogboyx1Gaming on X

A screenshot of the email Best Buy affiliate users are reportedly receiving

While it’s best to remain cautious, especially with anything pertaining to Rockstar Games, more and more creators are discovering this affiliate email in their inboxes – the GamingLeaksAndRumours post is rounding them up as they come in with photo and video proof. Even popular video game deals accounts, like Cheap Ass Gamer over on X, have received the Best Buy affiliate account email, further proving that the emails with the details are real and not a fabrication.

Now, of course, it’s important to point out that just because Best Buy apparently has an affiliate sales campaign starting Monday for Grand Theft Auto VI, it doesn’t mean preorders for the game will go live next week. This could be a mistake or misprint from Best Buy – fortunately, we seemingly won’t have to wait long to find out. 

In the meantime, check out the latest Grand Theft Auto VI trailer, and then read about these nine characters you’ll meet in Vice City this November. 

Do you believe? Let us know in the comments below!

Forza Horizon 6: Here Are The Full PC Specs And Requirements

Forza Horizon 6

Forza Horizon 6 will finally bring players to Japan, a long-requested setting for the open-world racing game series from developer Playground Games, when it launches on Xbox Series X/S and PC next week on May 19. Ahead of the game’s launch, Playground has released the PC specs and requirements you’ll need to play Forza Horizon 6 at minimum settings and beyond. 

Before that, though, you should read Game Informer’s Forza Horizon 6 review to find out why it’s one of our favorite games of the year. 

Forza Horizon 6 PC Specs And Requirements

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Below, we’ll list the minimum and recommended PC specs and requirements you’ll need to play Forza Horizon 6, alongside details about key PC features and more. 

Minimum

  • CPU: Intel Core i5-8400, AMD Ryzen 5 1600
  • GPU: Nvidia GeForce GTX 1650, AMD Radeon RX 6500 XT, Intel Arc A389
  • System RAM: 16GB
  • Storage: SSD
  • Windows Version: Windows 10/11, at least 22H2
  • Additional Notes: Graphical Preset – Low (1080p at 60 FPS)

Recommended

  • CPU: Intel Core i5-12400F, AMD Ryzen 5 5600X
  • GPU: Nvidia GeForce RTX 3060 Ti, AMD Radeon RX 6700 XT, Intel Arc A580
  • System RAM: 16GB
  • Storage: SSD
  • Windows Version: Windows 10/11, at least 22H2
  • Additional Notes: Graphical Preset – High (1440p at 60+ FPS)

Extreme

  • CPU: Intel Core i7-12700K, AMD Ryzen 7 7700X
  • GPU: Nvidia GeForce RTX 4070 Ti, AMD Radeon RX 7900 XT
  • System RAM: 24GB
  • Storage: NVMe SSD
  • Windows Version: Windows 10/11, at least 22H2
  • Additional Notes: Graphical Preset – Extreme (4K at 60+ FPS)

Extreme Ray Tracing

  • CPU: Intel Core i7-12700K, AMD Ryzen 7 7700X
  • GPU: Nvidia GeForce RTX 5070 Ti, AMD Radeon RX 9070 XT
  • System RAM: 32GB
  • Storage: NVMe SSD
  • Windows Version: Windows 10/11, at least 22H2
  • Additional Notes: Graphical Preset – Extreme Ray Tracing-enabled (4K upscaled at 60+ FPS)

Game Informer

As you can see, key features reserved for the PC version of Forza Horizon 6 include Nvidia DLSS 4/AMD FSR 3+4/Intel XeSS 2.1 technology, the ability to utilize high uncapped framerates, ultrawide monitor support, Ray Traced reflections and global illumination, controller and racing wheel support, and Steam Deck and Xbox ROG Ally support. 

Forza Horizon 6 launches on Xbox Series X/S and PC on May 19 (with the PS5 version expected to launch sometime later this year). 

While waiting for its release, read Game Informer’s Forza Horizon 6 review, then read Game Informer’s preview of Fable, the next game from Playground. 

Are you picking up Forza Horizon 6 next week on PC? Let us know how you feel about these PC specs and requirements in the comments below!

Forza Horizon 6 Review – Remaining On The Podium

Forza Horizon 6

Reviewed on:
Xbox Series X/S

Platform:
PlayStation 5, Xbox Series X/S, PC

Publisher:
Xbox Game Studios

Developer:
Playground Games

Release:

(Xbox Series X/S,
PC), 2026 (PlayStation 5)

Rating:
Everyone

Featuring fun, approachable arcade-style racing gameplay and beautiful locales, the Forza Horizon series has been one of my favorite franchises since it left the starting line. The most recent entry, Forza Horizon 5, is my favorite racing game of all time, thanks in large part to its stunning re-creation of Mexico, full of diverse biomes and varied activities. While that is a tough act to follow, Forza Horizon 6’s Japan plays perfect host to the series’ next evolution, which moves the franchise forward without straying too far from the racing line.

Forza Horizon 6 Video Review:

True to the series pedigree, Forza Horizon 6 puts you behind the wheel of an ever-growing garage, ranging from everyday vehicles to the fastest supercars on the planet. Using these, you compete in an impressive spectrum of events centered on the Horizon Festival and the broader Japanese racing culture, with cars, cosmetics, and currency doled out in masterful fashion. And with the innovative Drivatar feature, where the opponent AI learns and emulates the behavior of your friends list, you get the feeling of racing against friends, even when you’re playing solo.

 

I had an absolute blast, whether I was competing in Horizon Festival events like traditional circuit races and sprints or Discover Japan events like unsanctioned street races and winding touge battles, both solo and with other players. Even more than 30 hours in, I still have many activities I haven’t completed. And with Japan serving as a stunning backdrop to all these events, Forza Horizon 6 injects cultural touchpoints to aptly play off the setting.

As you progress through the Horizon Festival storyline, you earn points to unlock special events that serve as set-piece checkpoints in the broader festival narrative. These often consist of flashy courses full of stunt opportunities and spectacle, but my favorite was one where you race across the countryside against a literal stories-high mech. And even better, once you complete these, you gain access to additional events, creating a rewarding loop.

Similarly, the Discover Japan line lives up to its name with tours of certain regions, complete with a guide who gives you facts not only about Japan and its culture, but the cars it produces. Though inconsistent voice acting sometimes pulled me out of these excursions, I loved learning about the vehicle I was driving or the area I was speeding through. Discover Japan also has an extremely fun food delivery minigame, which requires you to meet certain conditions and gain promotions as you go. It’s a great way to explore Tokyo and earn extra money, even though I was rarely strapped for cash.

Those moments and quest lines are memorable standouts, but when I look back on my hours spent in Forza Horizon 6, I most recall my time simply getting from point A to point B. Playground Games’ incredible rendition of Japan constantly encouraged me to veer off course in the name of discovery. I couldn’t help but smash through collectible regional mascots or seek out hidden Barn Find and Treasure Cars across each of the 10 regions. And with Japan’s endless beauty and range of biomes, I never tired of what was showing on my screen.

Driving through Shibuya Crossing or cresting over a hill to reveal Mount Fuji in the distance always feels special. Playground Games captured the beauty of these iconic locations, and the size of Tokyo, the series’ largest city to date, is an accomplishment, even though it falls well short of the seemingly endless sprawl of the real-world city. And though I’m in love with the map, it is disappointing that cities like Kyoto and Osaka are absent.

There’s always a moment early on in the Forza Horizon games when everything just clicks. Though that moment came a bit later for me in this sixth entry, by the time the game opened up, revealing its broad collection of offerings, I was absolutely hooked. Even for a series built on delivering approachable racing action that appeals to both newcomers and hardcore players, Forza Horizon 6 impresses at each turn, delivering one of the greatest racing games of this generation.

GI Must Play

Score:
9.25

About Game Informer’s review system

The Legend Of Zelda Movie Premiere Date Moved Up One Week

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In what has become his trademark “This is Miyamoto” social media PSA’s, Nintendo’s Shigeru Miyamoto has shared a small but positive update about the upcoming live-action The Legend of Zelda movie. While the film was scheduled to premiere on May 7, 2027, Miyamoto has announced it will arrive one week earlier. 

That means fans can now flock to theaters to see Link and Zelda on the big screen on April 30, 2027.  “The team is working hard to deliver the film to everyone as soon as possible. There’s less than a year to go until release, so thank you for waiting,” writes Miyamoto in his X post. The Legend of Zelda’s date has moved a couple of times now. It was initially scheduled to premiere on March 26, 2027, got delayed to May 7, and now we’re sitting at April 30. Hopefully, this date sticks.

First announced in 2023, The Legend of Zelda stars Benjamin Evan Ainsworth (The Haunting of Bly Manor, The Recycling Man) as Link and Bo Bragason (Renegade Nell, The Radleys) as Zelda. Additional casting has not yet been confirmed, but Nintendo has shared on-set images of Ainsworth and Bragason in costume.  The film is being directed by Wes Ball, director of Kingdom of the Planet of the Apes and the Maze Runner trilogy. 

Assassin’s Creed Black Flag Resynced: Ubisoft Launches Real-Life $500,000 Treasure Hunt, But You Have To Pay To Participate

Game Informer

Assassin’s Creed Black Flag Resynced launches on PlayStation 5, Xbox Series X/S, and PC on July 9, and ahead of the game’s release, Ubisoft has launched a real-life hunt for a $500,000 treasure out there somewhere in the Caribbean. Before you make way, though, you bloomin’ cockroaches, understand that you’ll need to pay at least $40 to participate in the hunt. 

This treasure hunt is a result of a collaboration with real-world scavenger hunt maker Unsolved Hunts, and in order to get started, you’ll need to pay for clues, starting with the Deckhand pack that you can purchase for $39.99; it comes with a digital version of the treasure hunt game, which includes clues, rules, and more. However, you can pay more at various tiers for additional goodies, like a physical version of the game, a themed notebook, other pirate games, and more. There’s even a Pirate Lord tier that costs $229.99 that includes the physical and digital version of the treasure hunt game, a themed notebook, the pirate strategy game Chaotic Armada, the investigation game Amelia Davies and the Treasure of Blackbeard, one real gold coin minted for the hunt, Captain Edward Kenway’s flag, and a seal, wax, and calligraphy set. 

Here’s a look at the Gold & Crystal – The Lost Treasure of Edward Kenway hunt below: 

The actual treasure is sitting in a handcrafted replica of the Assassin’s Creed Black Flag Resynced chest and features minted gold coins worth $350,000 and a crystal skull with a red opal jewel embedded in it worth $150,000. To find the treasure, you’ll need to solve 15 riddles; Ubisoft and Unsolved Hunts expect players to spend up to five years trying to accomplish this. Only one player will ultimately find the chest in the Caribbean and win the game. 

You can find more details about this treasure hunt from Unsolved Hunts here. 

Assassin’s Creed Black Flag Resynced, which is a remake of the original 2013 Assassin’s Creed IV: Black Flag, launches on PlayStation 5, Xbox Series X/S, and PC on July 9. 

For more, check out the Assassin’s Creed Black Flag Resynced reveal trailer, then read up on the Assassin’s Creed Black Flag Resynced PC specs and requirements after that. 

Do you think $40 is worth the chance to participate in this hunt? Let us know in the comments below!

Overwatch Is Coming To Fortnite With Skins, Map Landmarks, Hero Weapons, And More

Fortnite Overwatch Collaboration Crossover Details

Epic Games and Blizzard Entertainment have revealed the Overwatch content coming to Fortnite as part of an upcoming collaboration. Overwatch will make its way to Fortnite in an update that goes live tomorrow, on May 14, and will feature skins/outfits of heroes Tracer, Genji, D.Va, and Mercy.

Plus, the Fortnite battle island will get new landmarks based on the following Overwatch maps: Hanamura, Busan Drum Pavilion, King’s Row, and Watchpoints. New hero weapons like Mercy’s Caduceus Staff and Tracer’s Pulse Pistols will be added to the battle royale’s loot pool (and in an interesting twist, Tracer’s Pulse Pistols will let you play in first-person when using the weapons). Additionally, new showdown milestones include the payload from Overwatch and loot boxes (though don’t worry, loot boxes are not coming to Fortnite). 

Check out the Fortnite x Overwatch collaboration trailer for yourself below: 

The Zero Build battle royale mode of Fortnite, which removes all building aspects from the game’s typical battle royale formula, will feature infinite sprinting with your pickaxe equipped, new starting loadouts, overshield siphon abilities, and new pocket items. 

All of this Overwatch content hits Fortnite tomorrow. 

In the meantime, read about how Overwatch 2 is just Overwatch again, and then check out our exclusive feature about how this year’s new chapter of Overwatch is going back to the hero shooter’s roots. 

Are you excited about this Fortnite x Overwatch collaboration? Let us know in the comments below!

Marathon Season 2 Begins Next Month, Here’s What You Need To Know About The End Of Season 1

Marathon Bungie Season 2 Nightfall June 2 Release Date Reset Seasonal Progression

Bungie has revealed that Season 2 of its first-person extraction shooter Marathon will begin next month on June 2. Ahead of the new season, the team has detailed the finale update for Season 1, alongside information Runners should know about the progression reset and more. 

Season 2, dubbed Nightfall, begins on June 2, but before that, Bungie says UESC security (the NPC enemies in the game’s various maps) efforts will be renewed and amplified in the final days of Season 1. When update 1.0.9 launches on Tuesday, Runners will find that locked room keys are guaranteed to drop from Wardens for the remainder of the season; plus, map events like Intercept, Lockdown, Warden Spawns, Convoy, and Anomaly will also be guaranteed on each run, allowing you to benefit from better rewards more often. 

You’ll also find new Warden encounters at new points of interest on Perimeter, Dire Marsh, and Outpost, alongside an increased presence of UESC dropship flyovers and crash sites. Bungie also teases a “new threat” on Dire Marsh designed to shut down Runner activity, but stops short of saying anything more. 

Cryo Archive is the capstone endgame content of Marathon thus far in Season 1, representing the most intense challenge in the game. To help all Runners see what Cryo Archive offers, Bungie will make the map available every day (as opposed to select weekends) every day starting May 21 through the end of the season on June 2. And if you’re worried about losing your loot, fret not: Bungie will send every player a free Cryo Archive Sponsored Kit to your mailbox every day, giving you at least one free run in the map. 

Also, through the end of the season, Bungie has amplified Faction experience gains to help players rank each Faction up in Season 1. 

Game Informer

As part of Marathon’s seasonal model, there will be a reset at the end of Season 1. This means all players will have a clean slate and equal footing when Season 2 starts on June 2. This reset only affects things related to gameplay progression; you will keep your achievements, non-seasonal Codex progression, and cosmetics. Reward Passes will not reset either, meaning you can continue working on your Season 1 Reward Pass even in Season 2. 

Here’s a breakdown of everything that will be affected by the season reset and the things that won’t: 

Affected: 

  • Runner Level
  • Ranked Level
  • Faction Level and Upgrades
  • Credits and other currencies (exception: LUX and SILK)
  • All items in your inventory and Vault
  • Purchases unlocked by Schemas
  • Messages, rewards, and returned items in your mailbox
  • Priority Contracts (exception: first contract for each Faction)
  • Gear-granting seasonal Codex entries for Runner Level and Ranked

Not Affected

  • Cosmetics and weapons unlocked and redeemed during Season 1
  • Codex challenges, including partial progress (except Runner and Ranked levels): Combat, Feats, Loot, Map, Runner, Title
  • Faction Unlocks: Access to each faction you’ve previously unlocked is retained; no need to repeat Liaison Contracts
  • Initial Priority Contracts: Completion status of the first contract for each faction is retained
  • LUX and SILK balances
  • Rewards Pass progress

Bungie will deliver CyberAcme Sponsored Kits in Season 2 based on your Runner Level in Season 1, and you can expect the following: 

  • Runner Level 10: Enhanced CyberAcme Sponsored Kit
  • Runner Level 25: Enhanced CyberAcme Sponsored Kit
  • Runner Level 50: Deluxe CyberAcme Sponsored Kit
  • Runner Level 75: Superior CyberAcme Sponsored Kit

These rewards are additive, meaning that if you reach Runner Level 75, for example, you’ll receive all four kits. 

Game Informer

To close out today’s details, Bungie has revealed that Season 2: Nightfall will bring the new Night Marsh zone, a new Runner shell, new weapons, a new system to customize your Runner shell stats called The Cradle, faster faction progression, several quality-of-life updates based on player feedback, and more. 

For more details on today’s update, head to the full notes here. Bungie says a full reveal for Season 2: Nightfall will arrive the week of May 25.

In the meantime, read Game Informer’s Marathon review to find out why it’s one of our favorite games of the year. 

Are you playing Marathon? Let us know what you’re looking forward to in Season 2 below!

As Early Access Fav Witchfire Nears 1.0 Launch This Year, Its Devs Make Clear You Won’t Ever Find Generative AI In It

witchfire ghost galleon update early access the astronauts new classes enemies weapons

Earlier this year, I dove deep into the Early Access hit Witchfire and came away so impressed that I had to rethink my entire approach to Early Access games. Not only is it a unique shooter from studio The Astronauts, which also developed 2014’s The Vanishing of Ethan Carter, but it’s an admirable attempt at a team responding to its community feedback as it heads towards a 1.0 release sometime this year. 

Wanting to learn more about this team and the development of Witchfire, I interviewed various members of the studio, and I highly encourage you to read my full feature – Hunting A Witch – for all kinds of behind-the-scenes tidbits and more. But, during that interview, I also spoke to the team about generative AI and its place in game development. That’s how I learned that there is no generative AI in Witchfire (though nobody suspected that anyway), and more importantly, especially as the team works towards the 1.0 launch, it will never have generative AI involved in its development. That’s something studio co-founder and Witchfire creative director Adrian Chmielarz, lead artist and technical art director Andrzej Poznanski, enemy and encounter designer Kacper Domanski, and lead designer Karol Krok affirmed to me during my interview. 

Game Informer

But that’s not all these four leads at The Astronauts had to say on the controversial topic. Poznanski describes generative AI as a Michelin-starred chef ordering fast food for his guests, stating, “It’s just not going to happen. He loves his kitchen magic too much, and his clients expect a unique signature dish, not the statistical average of a thousand other meals.” Chmielarz disagreed, however, saying generative AI is like a Michelin-starred chef teaching AI to create his own dishes, perhaps nailing the look and feel but lacking the taste and soul of the human hand that mixed the ingredients. 

“That human connection is needed, [so] with Witchfire, we are creating it because we love creation; we want Witchfire to be humans talking to other humans,” Chmielarz tells me. 

Krok says he can see a future where AI has a more prominent role in game development, whether we like it or not, and says it’s important to find and maintain the human connection in how it’s used. But ultimately, “As a creator, you have to ask yourself: ‘Should we as an industry go there?’ and my answer is, ‘I don’t know.'” 

After that, I asked the team about generative AI in Witchfire, and they all told me it hasn’t been used there and won’t be. 

Witchfire is currently available as an Early Access game on PC, but is planned to launch into 1.0 sometime this year. 

How do you feel about developers who use generative AI to make their games? Let us know in the comments below!

The Talos Principle 3 Announced As The Saga’s Grand Finale

Game Informer

Developer Croteam and publisher Devolver Digital have announced The Talos Principle 3, the finale of the critically acclaimed puzzle game series. 

The brief teaser trailer doesn’t show any gameplay, but a batch of screenshots, posted below, reveals new twists on the series’ signature light-bouncing puzzles as well as some pretty fantastical locations, such as a giant mushroom forest.  The series takes place hundreds of years after mankind’s extinction; intelligent robots have inherited the Earth and possess the sum of mankind’s knowledge, which is tested in various puzzles and philosophical dilemmas. 

As for The Talo Principle 3’s plot, the trailer’s description only offers this cryptic synopsis: “What differentiates a story from the real world, or a simulation? A story is a series of choices, a set of moments captured, examined, and elevated. The real world goes on and on, but a story must have a clear beginning, middle, and end. And so the Talos Principle, a story Croteam worked on for more than a decade, must also come to an end.”

 

The Talos Principle 3 is coming to PlayStation 5 and PC in 2027. In the meantime, be sure to check out our reviews of The Talos Principle, released in 2014, and its 2023 sequel, The Talos Principle 2. 

Star Wars Outlaws, Red Dead Redemption, And Time Crisis Headline This Month’s PlayStation Plus Offerings

star wars outlaws massive entertainment ubisoft new story trailer april 2024

Sony has revealed the latest batch of games coming to PlayStation Plus, and it’s quite a good lineup. Headlining the additions are 2024’s Star Wars Outlaws, Red Dead Redemption II, and a classic in the form of Time Crisis. You’ll need PlayStation Plus Premium to access all of the month’s offerings, but even if you have PlayStation Plus Extra, you can access all of the games except for Time Crisis. 

PlayStation Plus May 2026 Catalog Game Additions

Game Informer

All of the games listed below will be added to PlayStation Plus on May 19. Below, we’ll list each one, along with reviews for the games (if we’ve reviewed them). 

  • Star Wars Outlaws – Our Review
  • Red Dead Redemption II – Our Review
  • Bramble: The Mountain King – New Gameplay Today Video
  • The Thaumaturge
  • Flintlock: The Siege of Dawn – Our Review
  • Broken Sword – Shadows of the Templar: Reforged
  • Enotria – The Last Song – Okay, so Game Informer doesn’t have any review coverage of this game, but I’ve played some of it and it’s a pretty decent Soulslike!
  • Time Crisis (PlayStation Plus Premium required) 

For more information about each game, check out the PlayStation Blog post here. 

Are you going to check out any of these games? Let us know in the comments below!