If you’re like me, you might have never heard of this game before, but you’re going to be glad you’ve heard of it now. If you like Voxel Sandbox games, you should definitely check this one out. It might appear to be a typical game in this genre, at least from the outside, but once you step into Oort Online your eyes will be awestruck by the outstanding graphics. Add to it the community driven development and this game definitely has the potential to be a major contender.
Star Trek Online: A Redesigned Q’s Winter Wonderland Detailed
A new developer diary has appeared on the Star Trek Online site that lays out the details about the newly overhauled Q’s Winter Wonderland. Rather than use a conventional map style (aka tower defense, etc.), the team opted to open up the gameplay experience in several key ways to enhance players’ fun during the annual event.
No, Tekken 7’s Lucky Chloe is Not Exclusive to Japan and Europe
Earlier this week, we talked about the negative reactions Bandai Namco Games received after revealing Tekken 7’s Lucky Chloe at a celebration of the series’ twentieth anniversary. We also touched on director Katsuhiro Harada’s reaction to that reaction, which was to state she would be exclusive to Japan and Europe, essentially barring her from the North American release.
Of course, we didn’t spend too much time on that last point because it was very obviously a joke. But now that the story has been picked up by major video game outlets of being as if its an absolute truth, here we are again.
Now, more than ever before, fighting game developers mingle with their core, competitive audience. Where once this kind of support was only a pipedream, we now have major backing at events like the Evolution Championship Series and even tournaments like Capcom Cup and Arc Revolution Cup ran by the companies themselves.
While I would be remiss for not mentioning the draw exclusive characters can be on the casual crowd, we’ve begun to see signs that they are a thing of the past; mostly recently, NetherRealm Studios executive producer Shaun Himmerick mentioned that Mortal Kombat X will not feature platform-exclusive fighters, signalling a shift away from practices seen in the previous title.
It should also be noted that in no prior Tekken titles have Bandai Namco made any characters region-exclusive and have only implemented platform exclusivity in Tekken Tag Tournament 2, which featured fighters in the console versions that never appeared in arcades. Doing so now would effectively bar Chloe from ever being used in competitive play, which means no exposure during tournaments streams, exhibitions, tutorials–nothing.
But, besides all that, this entire discussion can be finalized with a single tweet from Michael Murray, a senior game designer at Bandai Namco who frequently acts as Harada’s translator during public events. “It’s amusing how many [people] are [taking] Harada’s trolling about Chloe seriously,” he mentioned on Twitter shortly after word began to spread. “He’s good at getting free publicity.”
So, there you have it! Like her or hate her, Lucky Chloe will be coming to North America. Tell your friends.
Source: Michael Murray
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El Fuerte Quesadilla Bomb Nerf Discovered in Ultra Street Fighter IV’s Omega Mode
Earlier this week, Capcom UK provided an early look at Ultra Street Fighter IV’s upcoming Omega Mode, bringing together a few of the region’s top players to test out the unique gameplay this update will provide. While it was mostly standard fare, one moment in particular unearthed an interesting change to El Fuerte’s Quesadilla Bomb.
This adjustment was originally highlighted by Pr0Fluke when he noticed the luchador landing closer to his opponent after having the chest bump blocked. After a bit of experimentation with my own copy of Ultra Street Fighter IV, I can confirm that the Quesadilla Bombs shown in the video below have been heavily nerfed, resulting in approximately half the pushback it’s normally equipped with.
For some clarification on when this change arose (and the possibility of it transferring over to the main game as Pr0Fluke posits), we contacted Capcom’s Peter “Combofiend” Rosas for additional information. According to Rosas, the nerf will be confined to Omega Mode, raising the possibility that the breakdowns they’ve released thus far are not exhaustive and fans will have more to look forward to when the update launches later this month.
The full archive of Capcom UK’s broadcast can be found here if you have a Capcom Fighters subscription.
If you’re having difficulties punishing blocked Quesadilla Bombs in Ultra Street Fighter IV, be sure to check out Eternal’s helpful tutorial on the subject.
Source: Pr0Fluke




