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Guilty Gear Xrd’s Proximity Guard Option Select Will Be Removed Should It Negatively Affect Gameplay
During their time at Anime Expo 2015 this past weekend, Denkiphile was able to snag a quick interview with Arc System Works’ Daisuke Ishiwatari. As the godfather of Guilty Gear, this was a fantastic opportunity for the publication to pick his mind, and they did just that with numerous questions from the community.
One of the most pertinent topics discussed in the video below is Guilty Gear Xrd -SIGN-‘s recently discovered proximity guard option select, which has the potential to drastically change the way the game is played. Although the interviewer has a hard time explaining in Japanese, Ishiwatarai appears to know exactly what he’s talking about, calling the technique a bug. “[If] players are having fun with it, we plan on leaving it in,” the developer continued. “On the other hand, if we see it is having a negative effect on players’ fun, then we would go ahead and fix it.”
The rest of the interview is spent touching on the possibility of various content eventually being added to Guilty Gear Xrd, such as alternate outfits and music, as well as how Arc System Works goes about choosing which veteran characters become playable. Be sure to check out the full video below for more of Denkiphile’s conversation with Ishiwatari.
Source: Denkiphile
