Capcom Planning to Run More Street Fighter V Stress Tests Before Next Official Beta

This past weekend, fighting game fans were given a little extra time to play Street Fighter V outside the regularly scheduled beta tests. Much like they did before the first, Capcom opened up an early build of the upcoming game for a short stress test, and new details reveal that the community can look forward to more in the future.

We’ve yet to learn when the third and final beta period will launch, but Capcom has confirmed that they are planning to hold more of these stress tests before then. While these serve as an excellent way for the developers to hammer out remaining issues, they also give the community even more opportunities to learn the intricacies of the game and its systems, so be on the look out for more details.

Street Fighter V is scheduled to launch for PlayStation 4 and PC on February 16.

Source: SFV Server

Bafael Explores the Effectiveness of Street Fighter V’s Light Normals

While Street Fighter IV gave players access to highly damaging combos off light normals, Street Fighter V seeks to change that by limiting their effectiveness in that area. That being said, they are still highly useful in a number of different situations.

In his latest primer video, Bafael explores this concept, describing the ways in which this changes overall gameplay strategy. For most characters, light attacks are their only option for low hit-confirms, and their chaining properties allow players to easily convert blockstrings into combos.

For more of Bafael’s findings, as well as a hefty collection of light normal confirms, be sure to check out the full video below. Please note that, as this information was gleaned from the beta, nothing is confirmed to appear in the final release.

Source: Bafael