Skullgirls 2nd Encore for PlayStation Vita Still Undergoing Optimization

When the game that would eventually become Skullgirls 2nd Encore was first announced, Lab Zero Games was aiming to launch the title on both PlayStation 4 and PlayStation Vita. So far, only the former has materialized, leaving fans of the franchise waiting on the mobile port.

The developers recently devoted an AMA session on Reddit to discussing their current project, Indivisible, but also took time to answer a number of Skullgirls questions. One such question had to do with the whereabouts of the Vita version, and designer Earl “Earlfriend” Gertwagen was quick to provide insight.

“Skullgirls 2nd Encore for Vita is still undergoing optimization, and there are a number of bugs to take care of that, while somewhat small, we feel are unacceptable to ship with,” Gertwagen explained. “We want it to be on par with other fighting game releases for that platform, and it’s unfortunately not there yet.”

Gertwagen would go on to say that they “grossly underestimated” the amount of work putting Skullgirls on Vita would take, which, combined with the added goal of releasing the game in Japan, made for quite a delay.

Skullgirls creative director Alex Ahad also tackled a couple of questions regarding the possibility of a sequel as well as alternate ways they are looking into sharing more of the elaborate story. While a follow-up isn’t currently in the works, Ahad expressed interest in putting together a Hyrule Historia-esque artbook to collect more of the universe’s lore in one place.

For more details on Indivisible, be sure to visit Lab Zero’s AMA thread here. Their crowdfunding campaign currently sits at $693,382 of their $1,500,000 goal with eight days to go, so feel free to check it out and see what you can do to help.

Source: r/IAmA via Siliconera