Crowfall: Glory, Wealth & Power Video Contest Announced

The Crowfall team is inviting fans of the game to showcase their video talent by creating their vision of one of the game pillars called “glory, wealth & power”. Fans have a month to create it in any way they wish whether it is through interpretive dance, dramatic reading, or whatever strikes a fancy. Prizes include pledge packages.

Mortal Kombat X’s Newest Characters Will Be Legal at Final Round 19

While many of Final Round 19’s official rules are still unclear (clicking the appropriate link on their website simply downloads a document with a ‘Coming Soon!’ message), one in particular regarding Mortal Kombat X has caused quite a stir as of late.

According to organizer David Richardson, the tournament will be allowing the use of the game’s newest downloadable characters, just two weeks after their release. For comparison, the Evolution Championship Series ruleset, which most tournaments adopt to keep parity throughout the year, makes characters released within three weeks of their events illegal during competition.

Apart from the unfortunate Kung Lao bug caused by Kombat Pack 2 fighter Alien, this decision raises numerous questions about viability and fairness. Is two weeks enough to time to learn how to counter these new characters at a high level? Furthermore, can players master using them at a high-level, so much so that it would throw a wrench in an otherwise level playing field?

We caught up with Razer’s Carl “Perfect Legend” White for his thoughts on the matter. As a longtime tournament competitor, he doesn’t agree with the decision, saying that there hasn’t been enough time to learn the massive amount of matchups the Kombat Pack 2 characters added to Mortal Kombat X.

This sentiment is shared by NetherRealm Studios’ Ed Boon. “Players need time to learn new character matchups, so to include new characters that are less than three weeks old doesn’t make a lot of sense,” the creative director explained on Twitter, stating that it’s less about promotion and more about giving competitors ample time to practice. “It’s more important that all players have a fair shot at winning,” he concluded.

Attempts to contact head tournament organizer Larry “ShinBlanka” Dixon for his unique insight went unanswered, but we will be sure to update this article as soon as we receive a response.

We also want to hear from you, our readers, on this matter. Below, you’ll find a poll with a simple question: do you agree with this decision? Feel free to follow up with specifics in the comments.

Final Round 19 is scheduled for March 18-20 in Atlanta, Georgia. More details can be found here.

Sources: David Richardson, Kitana Prime

Mortal Kombat X’s Newest Characters Will Be Legal at Final Round 19

While many of Final Round 19’s official rules are still unclear (clicking the appropriate link on their website simply downloads a document with a ‘Coming Soon!’ message), one in particular regarding Mortal Kombat X has caused quite a stir as of late.

According to organizer David Richardson, the tournament will be allowing the use of the game’s newest downloadable characters, just two weeks after their release. For comparison, the Evolution Championship Series ruleset, which most tournaments adopt to keep parity throughout the year, makes characters released within three weeks of their events illegal during competition.

Apart from the unfortunate Kung Lao bug caused by Kombat Pack 2 fighter Alien, this decision raises numerous questions about viability and fairness. Is two weeks enough to time to learn how to counter these new characters at a high level? Furthermore, can players master using them at a high-level, so much so that it would throw a wrench in an otherwise level playing field?

We caught up with Razer’s Carl “Perfect Legend” White for his thoughts on the matter. As a longtime tournament competitor, he doesn’t agree with the decision, saying that there hasn’t been enough time to learn the massive amount of matchups the Kombat Pack 2 characters added to Mortal Kombat X.

This sentiment is shared by NetherRealm Studios’ Ed Boon. “Players need time to learn new character matchups, so to include new characters that are less than three weeks old doesn’t make a lot of sense,” the creative director explained on Twitter, stating that it’s less about promotion and more about giving competitors ample time to practice. “It’s more important that all players have a fair shot at winning,” he concluded.

Attempts to contact head tournament organizer Larry “ShinBlanka” Dixon for his unique insight went unanswered, but we will be sure to update this article as soon as we receive a response.

We also want to hear from you, our readers, on this matter. Below, you’ll find a poll with a simple question: do you agree with this decision? Feel free to follow up with specifics in the comments.

Final Round 19 is scheduled for March 18-20 in Atlanta, Georgia. More details can be found here.

Sources: David Richardson, Kitana Prime

EVE Online: Citadel to Launch on April 27th

The much-awaited content expansion to EVE Online is now dated thanks to a new post on the game’s official site. Citadels are taking EVE to a whole new level of player interaction by creating massive space stations that are the rough equivalent of player-created cities in space.

Floe’s Vega Faces Snake Eyez’ Zangief in This Extended Street Fighter V Set

It’s always a treat to see top players play long sets. The extended format allows both competitors more room to experiment and adapt to each other, which often times gives new insights to how certain matchups can be played.

One such set, played between Ari “Floe” Weintraub and Red Bull’s Darryl “Snake Eyez” Lewis, is highlighted in the following video. Their ten-game set is a must watch for players of either character; Vega users will surely get some good knowledge on the matchup from Floe, and Snake Eyez provides a showcase of Zangief strengths when making good reads..

Source: Flying High