Liam Smith to defend WBO belt against Predrag Radosevic on June 4

WBO light middleweight champion Liam Smith (22-0-1, 12 KOs) will defend his title against Predrag Radosevic (30-1, 11 KOs) on June 4 at the Echo Arena in Liverpool.
The Liverpudlian knocked out American John Thompson to claim the vacant WBO belt in October, and he defended it when he stopped fellow Brit Jimmy Kelly in December. Next he takes on Radosevic, of Montenegro, whose only defeat came against Felix Sturm in 2013.
“It’s a good fight for me,” said Smith. “He’s a good solid European…

TERA: Secrets & Shadows to Be Released May 17th

TERA players will be able to check out the new Ninja class with the release of the Secrets & Shadows update on May 17th. In addition, flying mounts will enter the game, two new story-based dungeons and the continuation of the story line that left off at the end of Fate of Arun.

Mass Effect: Andromeda: Release Delayed to ‘Early 2017’

Bioware has posted a new blog article that gives players a bit of crucial information about the game and what developers are hoping to bring to Mass Effect: Andromeda. As a result of these ambitions, the release date for the game has been moved from Q4 2016 to “early 2017”.

Desk’s Latest Video Shows Guile’s Transition from Family Man to Family Man Between SFIV and SFV

As always, we can expect Desk to break down every intricate mechanic of a game at an alarming pace, and Street Fighter V is no exception. With his sights set on Guile, he now has a video giving us a side-by-side comparison of Guile’s Street Fighter IV iteration with what the character is currently in Street Fighter V. The results, when considering how different many characters are from their SFIV versions, may actually be surprising.

Several of Guile’s combos between the games remain barely untouched, with a few minor differences, such as substituting V-Trigger cancels for EX FADCs, and crush counters for Focus Attacks. Even the damage of each combo remains relatively unchanged, with the key differences being individual move damage. While not bothering to do full comparisons of his normals–which could be discovered by checking each move’s individual frame data on your own–Desk did take special note to compare the travel speed of all versions of his Sonic Booms, which again showed very little change.

If you are a Street Fighter IV Guile player on the fence about whether you should return to your favorite family man after a brief sojourn to other characters, the video below may influence your decision.

Source: Desk