Juri might only be a few (official) hours old, but there are already plenty of ideas floating about what she can do. One of them is maximizing the damage that she gets when she gets a knock down – a key part of any character in Street Fighter V – by making use of her fireballs to leave the opponent in an awkward situation. Juri might not be able to kick an opponent while they’re down – although I’m sure she’d make the attempt – but she can certainly make it a lot easier to kick them again once they’re back on their feet.
By using her fireball in combination with her V-Skill, which is already proving remarkably flexible, Juri can leave the opponent in a 50-50 situation whether they quick rise or not. From there it’s just a matter of choosing which of her myriad options to make use of to put the opponent back on the ground and, hopefully, back in the mix-up situation. Check out the video below by Matthew Flores for more information, and to find out just how to make use of it in your own game.
Source: Matthew Flores
