Super Smash Fighter–a series of tutorials designed to explain Super Smash Bros. Melee mechanics to traditional fighting game players–has dished up another offering of its tutorial. In this one, Louis “L_Pag” Pagillo attempts to explain the concept of ledges within Melee to Smash novices. In doing so, they liken the ledge to its only potential counterpart in traditional 2D fighters–the corner.
While admitting that the two concepts have noted differences–such as stages in Melee actually being impactful within matches–he notes the similarities of the concepts of pressure and difficulties to escape situations if put into a corner or ledge. L_Pag also notes that both present rewards to players who better control the neutral game.
If you are a Street Fighter player looking to transition toward competitive Smash–or even a Smash spectator wondering about the psychology of the game–it is worth a read.
Source: Smashboards
