Nemo’s Vega Takes on DuskAims’ F.A.N.G in This Street Fighter V Set

F.A.N.G is an annoying match-up for nearly the entire cast. He has an incredible keepaway game, while being able to maintain pressure if he gets the advantage.

So how does a character such as Vega bring the fight to F.A.N.G when his entire game plan relies on him being closer than Shadowloo’s number two tends to allow characters to get? Alienware’s Nemo seems to find a way to make it work in this Street Fighter V set against DuskAims, a high ranked F.A.N.G player. Nemo utilizes what spacing he can find to make his way into wrestling control of the pace away from F.A.N.G, and is certainly a must-watch for aspiring Vega players that have a toxic relationship with the poisonous character.

Source: YogaFlame24

FloKO Unboxes the BlazBlue Central Fiction HORI Fighting Commander

Looking to buy the limited edition but not sure if it’s a worthy investment? FloKo’s ggot you covered with an unboxing video that covers all the bases. FloKO’s Paul Gandersman checks out the button feel, controller size, durability and compatibilty options of the pad while showing off the aesthetically-pleasing BlazBlue artwork. The pad is PS4/PS3/PC compatible, and is now available for purchase on Amazon individually for $39.99 USD.

You can check out the full FloKO unboxing video here.

Source: FloKO

The King of Fighters XIV Tech Roundup: Learn 4-Frame Safe Jump Setups, Mature & Nakoruru Punishes, & More from Gato Ray

With the recent implementation of the title’s latest balance patch, The King of Fighters XIV players across the globe have been scouring the game to squeeze out more tech and opportunities for their favorite characters. Gato Ray in particular,has been very hard at work, providing the community with a variety of tech videos, ranging from various safe jump setups for several cast members, to punishes to some of the peskier attacks in the game.

Let’s get started with a look at how some characters can now optimally punish Mature’s EX Despair when the demonic secretary enters MAX Mode, as its invincibility was slightly reduced. Though be warned, some reversal options still carry an element of risk, depending on your character and the situation.

Next, we have some Link Combos for Ryo Sakazaki, as he received an increased OTG window and a slightly altered hit reaction on the Light and Heavy versions of Kohou, as well as other hitbox adjustments, allowing for a variety of new pathways, particularly mid-screen with his uppercut as an ender.

We turn our attention to a variety of 4-frame safe jump setups for various cast members, starting with one of the signature grapplers of the series: Clark.

This can be preformed against Kyo, Robert and Iori’s EX DPs, as well as Kula Diamond’s C DP and K’s A DP, though some setups require the corner, and must be adjusted accordingly.

Using the same set of reversals, Gato Ray also provides us with some basic 4-frame safe jumps for Leona, Shun’ei and Love Heart.

Last up on the receiving end of some safe jumps are Team Southtown: newcomer Hein, Billy Kane, and of course, Geese Howard–utilizing Ryo, Kyo and Iori to demonstrate what would happen in both reversal and non-reversal situations.

Finally, we have a punish guide for Nakoruru’s Kamui Mutsube follow-ups. Though the Samurai Shodown warrior’s bird Mamahaha had been quite naughty, this technique was also considered an extremely powerful tool in the Ainu priestess’s arsenal. Its previous landing recovery time was so short that her follow-ups were nearly–if not outright impossible–to punish for a myriad of characters. However, it has been increased, which leads to a variety of new and (for some) large opportunities for big damage if spaced incorrectly.

Source: Gato Ray

The King of Fighters XIV Tech Roundup: Learn 4-Frame Safe Jump Setups, Mature & Nakoruru Punishes, & More from Gato Ray

With the recent implementation of the title’s latest balance patch, The King of Fighters XIV players across the globe have been scouring the game to squeeze out more tech and opportunities for their favorite characters. Gato Ray in particular,has been very hard at work, providing the community with a variety of tech videos, ranging from various safe jump setups for several cast members, to punishes to some of the peskier attacks in the game.

Let’s get started with a look at how some characters can now optimally punish Mature’s EX Despair when the demonic secretary enters MAX Mode, as its invincibility was slightly reduced. Though be warned, some reversal options still carry an element of risk, depending on your character and the situation.

Next, we have some Link Combos for Ryo Sakazaki, as he received an increased OTG window and a slightly altered hit reaction on the Light and Heavy versions of Kohou, as well as other hitbox adjustments, allowing for a variety of new pathways, particularly mid-screen with his uppercut as an ender.

We turn our attention to a variety of 4-frame safe jump setups for various cast members, starting with one of the signature grapplers of the series: Clark.

This can be preformed against Kyo, Robert and Iori’s EX DPs, as well as Kula Diamond’s C DP and K’s A DP, though some setups require the corner, and must be adjusted accordingly.

Using the same set of reversals, Gato Ray also provides us with some basic 4-frame safe jumps for Leona, Shun’ei and Love Heart.

Last up on the receiving end of some safe jumps are Team Southtown: newcomer Hein, Billy Kane, and of course, Geese Howard–utilizing Ryo, Kyo and Iori to demonstrate what would happen in both reversal and non-reversal situations.

Finally, we have a punish guide for Nakoruru’s Kamui Mutsube follow-ups. Though the Samurai Shodown warrior’s bird Mamahaha had been quite naughty, this technique was also considered an extremely powerful tool in the Ainu priestess’s arsenal. Its previous landing recovery time was so short that her follow-ups were nearly–if not outright impossible–to punish for a myriad of characters. However, it has been increased, which leads to a variety of new and (for some) large opportunities for big damage if spaced incorrectly.

Source: Gato Ray