James Chen Analyzes All Street Fighter V Season Two Character Changes in These Extensive Breakdown Videos

With Capcom releasing the massive 92-page Season Two change log out into the wild yesterday, it set the Street Fighter world alight with people analyzing, celebrating, and lamenting the character changes coming to Street Fighter V. With so much data to get through, it was quite the herculean task to crunch all the numbers and get some preliminary thoughts about what these changes could mean to the current roster of fighters.

In a mammoth five-hour livestream, commentator James Chen (of UltraChen fame) broke down each character’s balance changes one by one in an effort to see what Capcom has planned to “refresh” Street Fighter V in 2017. These analyses are very well-reasoned, going into the context for specific changes, rather than saying “x” is a buff and “y” is a nerf. If you have the time, I’d recommend watching the whole thing–but if you just want to find your character, click the select videos below to find the information you’re looking for. First up is Street Fighter stalwarts Ryu, Ken and Chun-Li:

Next is M. Bison, Nash and Karin:

Followed by Cammy, Vega, Birdie, Necalli and Rashid:

Third up is F.A.N.G, Dhalsim, Laura, Zangief, and R. Mika:

Then to finish off, it’s all the Season One DLC cast of Alex, Guile, Ibuki, Balrog, Juri, and Urien:

Source: UltraChenTV

The Japan-Only Fu’un Super Combo Finally Comes to the USA Today, as an Imported PlayStation 2 Classic

SNK and Sony are going all-out with releasing the NEO GEO’s classic fighting game archive to the PlayStation 4, as the Japan-exclusive Fu’un Super Combo makes it way to the US PlayStation Network Store today. A port of the PS2 re-release of Savage Reign and Kizuna Encounter, this collection is part of the Import PS2 Classics series, meaning that the in-game text is only available in Japanese.

For those who aren’t familiar with these NEO GEO fighters, Savage Reign is a weapons fighter where players can jump between two planes of movement, with fighters being able to throw their select armaments at opponents positioned above or below them. Kizuna Encounter drops this plane-switching mechanic in exchange for tag battles, where players can swap in certain assists when positioned at specific places on the screen.

Only available for those on the US PSN Store, Fu’un Super Combo is out now for $14.99.

Source: PlayStation Store

Here are Some Akuma Air Fireball Cross-Up Setups for Street Fighter V

As most everyone already knows by now, in Street Fighter V Akuma cannot do a forward jumping air fireball unless he is in V-Trigger mode. This helps prevent his ability to set up a vortex for the entirety of a game.

This obviously will not prevent him from setting up a vortex in V-Trigger mode, as people are now discovering cross-up air fireball setups in Street Fighter V. These setups work on normal, backrolled, and no recovery from your opponent as well, so you can you can still be a demon to your opponent no matter how they land.

Source: Some Fresh Guys

Here are Some Akuma Air Fireball Cross-Up Setups for Street Fighter V

As most everyone already knows by now, in Street Fighter V Akuma cannot do a forward jumping air fireball unless he is in V-Trigger mode. This helps prevent his ability to set up a vortex for the entirety of a game.

This obviously will not prevent him from setting up a vortex in V-Trigger mode, as people are now discovering cross-up air fireball setups in Street Fighter V. These setups work on normal, backrolled, and no recovery from your opponent as well, so you can you can still be a demon to your opponent no matter how they land.

Source: Some Fresh Guys