John Cena And Shaq On “Carpool Karaoke” (Video), Virgil On Bray Wyatt And Advice For James Ellsworth
Sherdog’s Official Mixed Martial Arts Rankings
UFC 208 on Feb. 11 was a letdown in the cage, but that does not mean it was without ranking relevance. In fact, this is one our biggest updates on record: While the Ultimate Fighting Championship launched one division in Brooklyn, New York, this Sherdog.com rankings update introduces three.
Sherdog’s Official Mixed Martial Arts Rankings
UFC 208 on Feb. 11 was a letdown in the cage, but that does not mean it was without ranking relevance. In fact, this is one our biggest updates on record: While the Ultimate Fighting Championship launched one division in Brooklyn, New York, this Sherdog.com rankings update introduces three.
Strange Pokkén Glitch Allows Charizard & Gardevoir to Instant Air Recover Braixen’s Air Fireball on Hit
Pokkén player Shadowcat recently discovered a strange bug for Pokkén Tournament that may negatively impact one of the game’s current top tiers. Braixen’s j.Y, a screen-munching series of air fireballs, is one of the game’s more notorious zoning tools. However, for one reason or another, Charizard and Gardevoir can take a hit from it, then cancel the air recovery into air actions. This can actually have a decent impact on these matches, considering both characters have fairly strong air options.
— Shadowcat (@Shadowcat96) February 12, 2017
It’s currently unknown if the glitch exists outside of the console version. Since Braixen’s j.Y is already being nerfed with longer landing recovery in 1.5, it would be pretty interesting to see if one of these characters could intentionally take a hit only to punish Braixen’s landing lag. In fact, if the move is still bugged in 1.5’s release, it’s possible some of the new console-only characters can take advantage of this, too.
Here's Charizards Air Tech pic.twitter.com/5PiEAcjAQ0
— Shadowcat (@Shadowcat96) February 12, 2017
Source: Shadowcat
Strange Pokkén Glitch Allows Charizard & Gardevoir to Instant Air Recover Braixen’s Air Fireball on Hit
Pokkén player Shadowcat recently discovered a strange bug for Pokkén Tournament that may negatively impact one of the game’s current top tiers. Braixen’s j.Y, a screen-munching series of air fireballs, is one of the game’s more notorious zoning tools. However, for one reason or another, Charizard and Gardevoir can take a hit from it, then cancel the air recovery into air actions. This can actually have a decent impact on these matches, considering both characters have fairly strong air options.
— Shadowcat (@Shadowcat96) February 12, 2017
It’s currently unknown if the glitch exists outside of the console version. Since Braixen’s j.Y is already being nerfed with longer landing recovery in 1.5, it would be pretty interesting to see if one of these characters could intentionally take a hit only to punish Braixen’s landing lag. In fact, if the move is still bugged in 1.5’s release, it’s possible some of the new console-only characters can take advantage of this, too.
Here's Charizards Air Tech pic.twitter.com/5PiEAcjAQ0
— Shadowcat (@Shadowcat96) February 12, 2017
Source: Shadowcat
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– Razer Blackwidow Chroma V2 – Speed and Style
Razer recently refreshed their flagship Blackwidow Chroma with a new version. The V2 features the same appealing design and Chroma capability as the original, but with a few smart additions and a brand new, high speed linear switch. We had the opportunity to take the new slate for a ride. Is it worth your money to upgrade?
Rusev’s Great Response To Naomi Winning SmackDown Women’s Title, More WWE And TNA Stars React To Win
Dan Salvato Announces Final Version of 20XX Tournament Edition
Acting as the final version for the fabled Super Smash Bros. Melee mod, Dan Salvato has released a trailer which details all the additions and changes coming in 20XX Tournament Edition v.2c. Mainly focusing on bug fixes, this version hopes to stabilize this extensive competitive suite for Melee and make it rock-solid for use in tournaments.
Version 2.c adds widescreen support, by emulating the offscreen damage that you’d experience when playing in the standard 4:3 format. While it probably won’t be used for actual matches, widescreen support is fantastic for content creators–as players can save a 4:3 replay, then watch it in 16:9. These replays can then be uploaded to PC in true 1080p, making match analyses or montages even easier. An autosave feature has also been added to replays, so TOs can ensure that every match gets saved to be uploaded at a later date.
The beta of 20XX Tournament Edition v.2c is available now, with the general release coming on March 6th. You can buy special 20XXTE memory cards from the Smash Summit shop until March 5th, but getting 20XXTE is dead simple. All you need to do is simply copy the 20XXTE date off someone’s memory card and bang, you have it on your Melee setup. The amount of work that has gone into this competitive edition of Melee is amazing, so huge thanks to Dan Salvato for creating 20XXTE.
News on the PAL version of 20XXTE should be coming soon so keep an eye out for details, fellow European Smashers. You can read the full changelog for 20XXTE v.2c right here.
Sources: Dan Salvato; r/smashbros
