The Black Desert Online forum has a new post that describes a number of issues that have cropped up in the game since the last update. A couple of have already been resolved via hotfix but others are still present in the game including what amounts to a sink hole in Shakatu’s Territory.
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Legacy Fighting Alliance is not wasting any time early on in 2017 as the newly-created promotion is already set for its fourth event.
Injustice 2 Mobile Game May Have Leaked Green Lantern, Cyborg, and Scarecrow
Three new fighters for Injustice 2 may have inadvertently surfaced.
According to Maximilian in his newest video, some (unspecified) regions have gained early access to the Injustice 2 mobile game, and the playable character selection in that version reveal that we can expect Green Lantern, Cyborg, and Scarecrow to be revealed soon for the main console version.
Maximilian points out that the original mobile Injustice roster provided the same early glimpse as to who was coming to console, so this may indeed be a reliable gauge of upcoming reveals. In his video he discusses at length the limited footage of the new fighters, and possible variations on their visual models we might see in-game to come. As this is an unverified leak, however, we’ll have to wait for official confirmation from NetherRealm Studios as to whether or not these fighters will indeed be battling in the console version–due May 16, 2017.
Source: Maximilian Dood
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More Hilarious Bugs and Glitches: Come Get Your Fill with This Compilation from Various Games
As you may remember a couple months back, we featured one Twitter user who spends his time exploring and showing off peculiar oddities and glitches in classic fighting games. Today we’ll be revisiting him–along with one or two others–in looking at a whole new slew of bugs and hilarious happenings in old and new fighting games alike.
First up we have some Capcom fighters. The first features the Dramatic Battle from the Street Fighter Zero series bringing to light a pretty spectacular glitch using two Dans.
— D-NO (@DNOpls) February 4, 2017
We also have some Street Fighter III quirks. The first is less of a glitch and more a hilarious consequence of how the game works, but they’re all worth watching.
— D-NO (@DNOpls) January 29, 2017
in SF3 New Generation, Elena's back-turned animation was slightly longer than everyone else's, so against her Alex had a Flash Chop infinite pic.twitter.com/BChhpD4jy4
— D-NO (@DNOpls) February 14, 2017
today i learned that Necro's SA2 has an unusually high number of active frames for a command grab, things can just fall into it pic.twitter.com/XuFHfYYiIV
— D-NO (@DNOpls) February 12, 2017
the buff that Twelve really needs pic.twitter.com/sFKvGyWqLa
— D-NO (@DNOpls) February 6, 2017
but why though pic.twitter.com/I4KO94HOaW
— D-NO (@DNOpls) February 5, 2017
We also have some Marvel vs. Capcom titles, which always seem to be home to some of the craziest bugs around.
if you use a Variable Counter to bring in Cyclops against another Cyclops who's doing Super Optic Blast, sometimes he just dies pic.twitter.com/xumEgIn7Ke
— D-NO (@DNOpls) January 23, 2017
"H-he's already dead, Nick… stop yelling at him…" pic.twitter.com/dajPMQ0ZLa
— Lythero (@Lythero) January 18, 2017
@DV_togamichi 蜘蛛のUWTバグはこんな感じっすねーhttps://t.co/7MReFzSEJq pic.twitter.com/4r5wpFPrDV
— ぺとら (@IWBTJOJO) February 13, 2017
Here we see some Guilty Gear glitches that I can’t even begin to wrap my head around.
— D-NO (@DNOpls) February 5, 2017
GGXX ACPRにて、梅喧が巨大化するバグを見つけました。
新作のXrd Rev2でも再現可能であることを祈るばかりです。 pic.twitter.com/YRjxmrNH35— JAKE (@guiltyjake) January 28, 2017
聖騎士団奥義!! pic.twitter.com/AARb1ycNo4
— JAKE (@guiltyjake) February 9, 2017
Of course we also have a healthy helping of SNK games and their glitches.
— D-NO (@DNOpls) February 13, 2017
athena's striker is supposed to restore a small amount of health
if their lifebar happens to be empty at the time it restores all of it pic.twitter.com/ttPkzzKwgW
— D-NO (@DNOpls) January 30, 2017
While not a glitch specifically, this interaction is baffling, and may or may not have led to a very rightfully salty player.
WTF#KoF14 #KOFXIV pic.twitter.com/P4ZIoLd1pN
— Tekino (@tekinofieders) February 9, 2017
Mortal Kombat is not one to be left out of the glitch department, as the many iterations and ports of its games are ripe for exploration.
in SNES MK2 if you win a round with baraka's shredder at the same time kitana throws a fan, she just kinda pic.twitter.com/NTEkA5fWCo
— D-NO (@DNOpls) February 5, 2017
— D-NO (@DNOpls) January 28, 2017
Killer Instinct fans today may not know what the game used to look like back in the ’90s. We’re fairly certain the game didn’t look like this.
— D-NO (@DNOpls) February 13, 2017
Last but not least, we see an interesting entry form the Dragon Ball Z line of fighting games, which don’t often see as much attention as other FGC games. This glitch stands with the best of them, despite this.
in Budokai 3 if you go into Hyper Mode but teleport on the same frame that time was supposed to stop, it stays stopped until you attack them pic.twitter.com/CJvSIAn8Sx
— D-NO (@DNOpls) February 7, 2017
Sources: D-No; Tekino; GuiltyJake; Lythero; IWB TJOJO
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Echo Fox’s Momochi and ChocoBlanka Try Out the For Honor Beta
For Honor just came out yesterday! Leading up to its release, the open beta has received a surprising amount of attention from the FGC. Even some major gaming sites are associating this with the fighting genre, and heaping positive praise on the game in the process. Featuring warrior classes in place of characters, there’s a wide range of attacks, parries, dodges, and more, making combat surprisingly deep.
Street Fighter Legends Momochi and ChocoBlanka have recently been spending a lot of time in the beta, ensnared by Ubisoft’s foray into sword combat. Now that the game’s out, do you think For Honor’s combat is deep enough to succeed with the FGC crowd? Does it’s 1v1 mode warrant the interest it’s been receiving?
Source: Momochi and ChocoBlanka TV
