Super Steam Xrd Exhibition League: Sway and Keeponrockin’ square off, and Hotashi duels Kami

The last Super Steam Xrd Exhibition League match brought incredible hype to the audience, but before we look back at the previous week, we already have a new set of Daredevils looking to prove something. Sway is looking to serve some hot mix-ups and dynamic combos as kung-fu artist/chef Jam Kuradoberi, while www.keeponrock.in (yes, that’s a website link to his Guilty Gear match database, use it!) plans on some dizzying Bedman plays. Hotashi will showcase his prowess with a Call-of-Duty Elphelt, while Kami hopes to score corner pins as Zato=1.

First up will be Sway vs Keeponrockin’, followed by Hotashi and Kami.


Hotashi

ggxrd-revelator-elphelt-portrait

On the match: “Very comfortable. I play against Zato=1 fairly often, so I don’t feel like there’ll be any surprises for me when the match comes. The character is easily overwhelmed once defending, but it’ll be dangerous if I get mixed up. But, that’s just the way the game (and the match-up goes). I’m most focused on the neutral. Eventually, one of those mixups will open me up, so I can’t get too worried about that.

“I haven’t been practicing very much lately, but I still hope that my strategy holds up. I hope to control how Zato summons Eddie in neutral, and punish responsively while not giving up too much ground. If Eddie is kept controlled or killed during neutral, then I can close the distance and end the round quickly.

“In neutral, I feel as though Elphelt has the upper hand. Grenade can kill Eddie as he travels on the ground, so the grenade can “wall out” Eddie’s approach, so to speak. Rifle can punish bad Eddie summons or poorly placed drills, but Zato can easily punish this stance by spending 25% on an airdash YRC. I will do my best to maximize the number of times I punish drills and avoid having the distance closed in on me helplessly. It’ll be interesting to look at the number of times this worked for both me and Kami. Zato doesn’t really have a great way to force a knockdown in neutral besides Drill, as long as I don’t make any poor decisions or corner myself.”

On his opponent: “Gutter trash.”

On his own playstyle: “Aggressive-defensive. I try and goad the opponent into poor approaches or losing patience by playing on the other side of the screen while micromanaging my switches between pulling grenade, using the rifle, and protecting myself from approaches with the shotgun. In my opinion, this works against characters or players who are unable to threaten Elphelt at certain angles. However, I’m also able to switch my game up if this is seen through.”

Kami

ggxrd-sign-zato-portrait

On the match: “Anytime I play any type of important game or set, I always have the same thought, ‘I should win this match.’ I come from a sports background where losing is never an option and it’s creeped its way into my personality and playstyle, because I train so hard I feel that I should never lose and if I do lose it was due to my own mistakes.”

On his opponent: “I have a lot of respect for Hotashi, he helped change my mind on many issues I was having about traveling and other things. On the game side of things, He has an unorthodox playstyle that frustrates many and does a lot of things very well. In the end, he’s still gonna have to hold this L I give him. I think Hotashi is a definitely a top-level player, who has accomplished a lot in a short time and I appreciate the things he’s told me.”

On his own playstyle: “I like to consider myself someone who plays in a matter that beats my opponent, I can be highly technical or extremely aggressive. I am always looking for that one mistake my opponent makes to capitalize on, Zato helps a ton with that one mistake part. The biggest factor when I play is me. Once I start to feel myself there’s usually no stopping me.

“Finally, I’d just like to shout out Silva and everyone else involved with these matches, things like these keep the game exciting and let people know about newer players like me while also bringing fresh eyes to the scene. The only question is, why wasn’t I here sooner?”


Keeponrockin’

ggxrd-revelator-bedman-portrait

On the match: “I’m pretty excited, but a little bit anxious. This match and the upcoming tournament Combo Breaker are going to be my last events with Bedman before REV 2 releases and turns my character upside-down, so I want to show everybody my progress and maybe even a few tricks that won’t be around for long.”

On his opponent: “Sway and I first met at a Frosty Faustings where we played Faust mirrors in casuals. Jam wasn’t even out yet and I definitely did not know I was going to switch to Bedman at that time! We’ve maybe played two times over netplay after that so I don’t think I have a good grasp of what he’s capable of. I went to look for his match videos, but there aren’t a lot of them. Go win some tournaments, Sway!”

On his own playstyle: “And as for my playstyle, I can’t really say, because it depends on the moment and character. I can be defensive or super aggressive. It mostly changes depending on what I feel like I can get away with during situations.”

Sway

ggxrd-revelator-jam

On the match: “I’m a little nervous. I’m typically very bad in long sets and lose momentum very easily, so this will be a challenge. While my goal is to win, I’d be happy if I’m just able to execute what I practiced and not look like a dummy :joy:.”

On his opponent: “Rockin’ is awesome. We used to play Faust together, and I think we both switched off for the same reason, and we’re both way better for it. He did great at Frosty Faustings and we played a set or two after that were in his favor, I believe. His pressure is strong and so is his mix-up game. No one can sleep on him. I certainly won’t, so he better come in swinging.”

On his own playstyle: “I think I’m very humble about my style (except when I’m joking about how my mix-ups are causing global warming). I don’t think I do anything exceptionally well, but don’t feel like I’m heavily lacking anywhere. I study the game a lot and do my best to have answers for every situation. I think everyone’s going to see good play from both sides.”


Now that we know a little about our Daredevils, the stage is set for more hype FT7s. Tomorrow, tune in to Silva_hime’s Twitch channel at 8:00 PM ET/7:00 PM CST/5:00 PM PDT. Killey and ch_tenpai!! will commentate.

Last week’s SSXrdEL match was quite the upset! Especially if you read the interviews. Read up on that and check out the set below.

Sources: interviews; Silva

FGC Gama interviews from ELEAGUE: Daigo Umehara, Eita, & ELEAGUE General Manager Christina Alejandre

FGC Gama goes behind-the-scenes with some of Group B’s top players–and an ELEAGUE “mover and shaker.”

ELEAGUE SFV

In these interviews from the ELEAGUE Street Fighter V Invitational (which just completed the Group B regular season), FGC Gama talks to Twitch.Hx.CYB BST|Daigo Umehara and GW|Hiroyuki “Eita” Nagata, whose battles in the Group B semi-finals drew quite a lot of the attention last Friday–and marked Umehara’s return to a tournament top 8 with his Guile gameplay. In their respective interviews, both competitors talk about their character choices, the matchup, their favorite fighting game of all time, and more.

FGC Gama also had the opportunity to talk to the General Manager and Vice President of ELEAGUE, Christina Alejandre, for details on future plans for Street Fighter V and ELEAGUE, among other things!

Source: FGC News

Initiating Ultimate.exe: ARIA rounds out Killer Instinct’s second Ultimates Ultra Pack

Ahead of its release next Tuesday, Iron Galaxy has released footage of the final Ultimate coming in the second Ultimates Ultra Pack. It’s finally the turn of the robotic director of Ultratech ARIA to unleash her wrath, and her finisher doesn’t disappoint. Splitting up into her three drone bodies, ARIA plays pinball with her opponent before running them through with a dramatic flying stab. It’s one of the more cinematic Ultimates that have been released so far, currently tying with Tusk for my personal favorite.

Ultimates Ultra Pack 2 will be available for free on May 2nd, with one set of Ultimates left to go. The final pack will include finishers for Mira, Glacius, Hisako, Sabrewulf, and Aganos, with Iron Galaxy currently keeping quiet on whether any more characters will gain Ultimates in the future. If you don’t want to download all the packs piecemeal, there are plans for a Ultimate Monster Pack which will contain all 15.

Sources: Killer Instinct; Ultra Combo

VesperArcade covers Necalli’s changes for Street Fighter V’s upcoming balance patch

VesperArcade has continued his good work in explaining the upcoming changes to Street Fighter V’s soul-carnivore, Necalli.

A lot of the big changes of the latest patch actually already impacted Necalli: namely, the universal Dragon Punch changes. Necalli DP’s will therefore remain unchanged. He’s also getting a bug fix on his Heavy DP, which currently has no counter hitbox. The only other significant change he’s getting is his charge move, Disc’s Guidance: His V-Trigger version was buffed in the previous patch to be -4 instead of -6. The change seems to simply be a reversion back to Season 1’s version of V-Trigger Disc’s Guidance. Overall, most of Necalli’s fixes seem to be minor quality adjustments.

Source: VesperArcade