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See what Tekken 7’s Rage Arts look like without the dramatic camera angles
I am forever fascinated by what elements of a game look like when disassembled. So much of the punch and power of Tekken 7’s Rage Arts (and any super move in a modern fighting game, really) comes from expertly-placed camera work. When you replace the cinematic camera with a fixed angle, however, you get to see the shortcuts and tricks developers have to do to keep the action readable.
If you like seeing these camera-less cinematics, you might want to check out our past coverage on camera-less supers of Ultra Street Fighter IV, and the roaming camera mod for Mortal Kombat X.
Source: Nelson’s TAS and Game Archive
