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Catch up with E3’s Injustice 2 events, including exhibition matches with Scar, SonicFox, Kitana Prime and more
Nether Realm Studio’s presentation at E3 was predictably focused on one of their most successful and well received fighting games to date, Injustice 2. If you happened to miss any of these interviews or matches and wanted to catch up on the DC Fighter, Body Count Fighting has released all their videos for your viewing entertainment.
The King of the Hill tournament provides us with 45 minutes of battles between Kitana Prime, Michaelangelo, and E3 patrons.
There was an interview Ed Boon and Tyler Lansdown on the way Injustice 2 is shaping up right now, both competitively and in it’s single player campaigns.
Interviews with SonicFox, Scar, and Echo Fox owner Rick Fox, followed by an exhibition with the two NRS pros.
Ed Boon and Tyler Lansdown discussing Injustice 2’s latest DLC characters: Red Hood and Sub Zero.
Comic book artist Jim Lee and Ed Boon talk character design for Injustice 2.
And lastly, here’s an interview with Kari Wahlgren, voice actress of Starfire.
Body Count Fighting regularly puts out great FGC interviews and game-play footage, and most recently provided us with the excellent documentary on Commander Jesse. Be sure to check out their channel!
Source: Body Count Fighting
Injustice 2 Red Hood roundup: combos, tips, tricks, and intros
For owners of the Ultimate/Digital Deluxe editions or “Fighter Pack 1,” Injustice 2‘s first DLC character, Red Hood, has been available for a few days now — and many players are scrambling to see what the revived assassin can do in these early days of “exclusive access.”
ElChakotay brings us a combo video featuring some very stylish sequences, including placing two mines, as well as two meter burn shurikens in a single combo, along with some great usage of his Trait — which allows the former Jason Todd to add shock pads to his dual pistols — granting him access to a rekka chain to extend his combos and notably increase his damage output.
LOSTyGIRL has compiled all of Hood’s intro dialogue, and shows off some Premiere skins.
As he’s done with other characters, rooflemonger brings us both a bread & butter combo guide — covering multiple situations and difficulty levels — as well as a tips & tricks video going over applications for his tools and early findings.
Cody Dickson bring us a video “encompassing all of Red Hood’s abilities,” showing off combos from jump-ins, mine setups, meterless and metered options, Trait juggles, air throw setups, and even a full combo into his super.
Lastly, Shujinkydink shows us combos for mid-screen and corner situations, as well as a potentially impractical-yet fancy sequence off of his F3 overhead, involving a Trait cancel.
We’re sure to see more tech for the character emerge in the coming days and weeks — especially since he releases for all players this Tuesday, July 20th — so stay tuned to Shoryuken.
Sources: ElChakotay; rooflemonger; Cody Dickson; Shujinkydink; LOSTyGIRL
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BornFree talks to Filipino Champ about Marvel vs. Capcom: Infinite at E3
Throughout the whole week of E3, one of the players who had been giving out a lot of information and footage of Marvel vs. Capcom: Infinite at the show was Splyce’s Ryan “Filipino Champ” Ramirez. The Evo 2012 champion was talking enthusiastically about MvC:I over social media, sharing information, and footage from the game. However, this led to some negative accusations of him “shilling” the game from a number of folks critical of it.
Mark “BornFree” Sheridan was also at E3 and he caught up with Filipino Champ where they talked about Marvel vs. Capcom: Infinite as well as the accusations of “shilling”. According to FChamp, his enthusiasm for the game comes mostly from relief about how good it plays. “I had a very negative cloud over my head. ” states Ramirez, who continues by listing some of the negative things that were being stated “This will be the worst game ever. I’m gonna switch to Dragon Ball. We wanted an upgrade from UMVC3, and we got it.” His overly excited tweets then were a “big sigh of relief.”
Indeed, the gameplay, the freedom and creativity that the new tag system allows is one of the things that many players who’ve tried either the E3 build or the story demo, have praised. FChamp and BornFree discuss this freedom and creativity as well as other aspects of Marvel vs. Capcom: Infinite’s gameplay.
That said, FChamp is aware that the game in it’s current state has some aesthetic issues. He speaks specifically about the Capcom side of the roster and how some of the models (such as Dante and Chun-Li) “looks very ugly” compared to the Marvel side.
Of course, that’s just part of what they talk about. Check out the full interview below for more on Marvel vs. Capcom: Infinite, including FChamp’s character picks, as well as some of his thoughts on Dragon Ball FighterZ.
Source: BornFree
Update: UFC Heavyweight Veteran Tim Hague Taken Off Life Support, Dead at 34
Former Ultimate Fighting Championship heavyweight Tim Hague has succumbed to the injuries he sustained in a knockout loss this past Friday, in a boxing match. On Sunday, Hague was taken off life support and pronounced dead at an Edmonton, Alberta hospital. He was 34 years old.
