WWE NXT Results (10/11): Qualifying NXT Women’s Title Match, Johnny Gargano Takes On Andrade Almas
WWE NXT Live Coverage: Your Feedback And Viewing Party
Okada On Los Ingobernables, Calls The Stable “Too Soft,” Younger Generation Challenging Him
FGC Philosophy talks to James Chen on toxicity and the future of the fighting game community
James Chen speaks out on esports, negativity, and more!
On the latest episode of FGC Philosophy, Tavian “The Philocypher” Napier chats with well-known commentator and FGC personality James Chen (of UltraChenTV) about his longtime involvement in the fighting game community. They discuss the influence of esports and the professional future of the FGC, as well as conflict and negativity in the community — and much more, in an hour-long interview. Check it out below!
On prior episodes, The Philocypher has spoken with:
- Hollywood Sleep
- Joe Munday (from r/StreetFighter)
- Michael Martin
- RobTV
- The_Cool_Kid93
- mushin_Z (SRK Editor-in-Chief)
Source: FGC Philosophy
AJ Styles On If He’s The Best Wrestler In The World, Seth Rollins WWE 2K18 Dream Matches, Eva Marie
Early WWE NXT Content On The WWE Network, Kalisto & Darren Young At Festival (Video), WWE 2K18 Modes
Witness the impossible tool-assisted slide movement of Tekken 7
Who needs the Korean Backdash when you have… whatever this monstrosity is?
エディで1フレずつ4242と繰り返すと横にズレるけど、7入れジャンプジャンキャンから4242すると後ろに下がる。
なんぞこれ。 pic.twitter.com/z7rF8b6iJM— よろレルワールド (@yorollel) October 9, 2017
Believe it or not, everything above is working as intended. One of the features and fun of Tekken 7 is learning its malleable, complex movement system. But having a movement system with so many ways to manipulate it can produce some unintended hilarity when you bring inhuman inputs into the equation. The above insanity is produced by repeated “back > down” inputs each frame — and adding a “up-back” input makes Eddy slide backwards — at a rate well above human capability. This likely works with every character, but Eddy’s active idle animation makes this particularly funny.
So you won’t be using this in tournaments (unless your tournament name is “Deep Blue”) but hopefully it’s a amusing reminder that Tekken’s movement will always be as flexible as you are.
Bret Hart On “Loser, Maggot” Eric Bischoff, Getting Closure With Shawn Michaels, Most Successful Run
Goldberg Called A “Legit Comedic Genius” (Photo), Breezango Wants Gold, Kofi Kingston – Mikaze Ends
Marvel vs. Capcom: Infinite roundup: Team-building, Haggar’s random snacks, running throws, combos, and more
The battle for the stones rages on!
Marvel vs. Capcom: Infinite has comboed its way into the FGC’s collective heart, and there’s no shortage of study material for aspiring warriors. Here’s another slice!
rooflemonger wants to help you learn the basics of good team-building:
For those that want to fight alongside the mayor of Metro City, here’s some tips on staying well-fed:
Speaking of good eating: neekogaming offers a possible optimal bread-and-butter for Dante:
More combos! This time for Jedah:
xero18 provides some tips on how to be your neighborhood’s best friendly Spider-Man:
If Chun-Li and Morrigan are your team of choice, marlonlonmilk presents these mix-ups and setups for your enjoyment:
UltraChenTV offers this tidbit about running throws:
Strider just loves to loop:
And here’s some heavy damage from the wandering World Warrior:
To close, in this video VesperArcade discusses the current meta of the game, and its outlook:
Sources: rooflemonger; neekogaming; andrew silver; xero18; marlonlonmilk; UltraChenTV; Clayton chapman; VesperArcade
