This Street Fighter II-playing AI is accepting all challengers

Is Skynet set to be the Evo 2018 champion? It doesn’t seem likely, given the human aspects of playing fighting games, but one group — Gyroscope Software — is looking into what it would take to program a bot to play at the highest levels of Street Fighter.

In this technical article from Medium.com, they discuss the process they went through to develop the bot and teach it how to play the game. While it has yet to take on any true world warriors, the challenge is open for players to test their mettle against the bot in Street Fighter II Turbo.

Source: Medium

Go to Wakanda and back with these Marvel vs. Capcom: Infinite Black Panther tricks from Raynexpress

With the new DLC characters having just hit Marvel vs. Capcom: Infinite last week, a number of folks have been doing their best to create content for them. One of the most prolific players is Raynexpress, who has been taking his time exploring what Black Panther can do. He’s been constantly updating his Twitter account with a number of tech videos for the King of Wakanda, helping lay the groundwork for how he should be played at high levels.

In particular, Raynexpress has been focusing on the team of Black Panther and Doctor Strange, doing his best to develop combos and set play for the team, as you can see in the videos below:

He’s also shared videos just for Black Panther alone, including this 50/50 setup concept using his “Sudden Death” Hyper.

He’s also experimented with another team, this time showing a mix-up concept for Black Panther and Iron Man.

Source: raynexpress (Twitter)

Pick up precise Pikachu combos with MillerTime’s latest Pokkén Tournament DX video

Don’t think you can get away from the Electric Wind God Fist just by switching away from Tekken 7. Hit a frame-perfect Pikachu 6Y and you get the tiniest version of the Mishima clan’s defining launcher. Pikachu’s version has all the positive attributes of EWGF (+4 on block, safe launch, jab speed), but also has a quality that would be broken were it transported over to Tekken: it’s a mid.

And that’s just one of the reasons why Pikachu’s damage output off MillerTime‘s optimal combos is fantastic. Pikachu is strangely underrepresented in the Pokkén community, despite a versatile moveset, fast Synergy gauge and big damage. If you wanted a place to start with this undeniably strong character, you can’t go wrong with these high-damage optimals.

Source: MillerTime

Get the rundown on BlazBlue Cross Tag Battle’s mechanics with this guide from Koefficient

With a new build of the game appearing at Toushinsai last weekend, and information mostly limited to player impressions on Twitter, Arc System Works content creator Koefficient has recently released a guide covering the main gameplay mechanics of the upcoming BlazBlue Cross Tag Battle.

In the nine-minute video, he covers the button layout as well as core mechanics like Reversal Actions, Reject Guard — which functions similarly to pushblocking or BlazBlue’s Barrier Guard — the two types of Smart Combo routes, Resonance Blaze, as well as the various tag mechanics and safe, invincible incoming attacks (that can be used after losing a character). However, Koefficient chose to exclude talk about the combo gatling routes, as the game is still in a very early state — meaning these could be very subject to change as development goes on.

An interesting note seen in the latest build is that while Auto Run is a universal form of movement for the entire cast, Hazama, the first character with a Step Dash to be introduced, will instead “dash furiously forward” when moving. Another interesting addition is that when an Assist is called, they will flash either red or blue, signaling a Fatal Recovery state for the duration of the move until they exist the screen, depending on whether they are on the Player 1 or Player 2 team. You can see the full video below:

GameFAQs user Nazdrovie has translated the movelists that were released for players at Toushinsai, which contained all previous characters and the additions of Rachel Alucard and Hazama.

Light: Square
Heavy: Triangle
Crash Assault: Circle (Command Overhead; I’ll just call it “Crash”)
Reversal Action: Square + X
Throw: Triangle + Circle
Pushblock: Square + X while guarding (costs half a bar)

Change: X (can use even during a Partner Skills)
Partner Skill: R1 (can perform different attacks with Forward + R1 and Back + R1; costs Cross Gauge when used while attacking)
Crossburst: R1 + X while getting hit (consumes 100% of the Cross Gauge)
Distortion Skill Duo: R1 during a Distortion (costs 1 more bar; partner performs a followup Distortion)
Cross Combo: R1 + X during a Partner Skill (partner will attack with your character until the Cross Gauge turns to 0)

RAGNA
Command Normals
Back + Light

Reversal Action
Inferno Divider (Air OK) (Press a button twice for followups)

Specials
Dead Spike – QCF + Light/Heavy
EX Dead Spike (EX) – QCF + Crash (Press a button twice for followups)
Hell’s Fang – QCB + Light (Press a button for a followup)
Gauntlet Hades – QCB + Heavy (Air OK) (Press a button for a followup)
Nightmare Edge – QCB + Light in the air (Press a button for a followup)
Blood Scythe (EX) – QCB + Crash (Air OK)

Distortions
Carnage Scissors – QCF + Heavy + Crash
Devoured by Darkness – QCB + Heavy + Crash

JIN
Command Normals
Back + Light

Reversal Action
Rehhyou

Specials
Hishouken – QCF + Light (Air OK)
Hishougeki – QCF + Heavy (Air OK)
Hishousetsu (EX) – QCF + Crash (Air OK)
Musou Senshouzan – QCB + Light/Heavy (Press a button for a followup)
Musou Toshuugeki  (EX) – QCB + Crash (Press a button for a followup)
Hizansen – QCB + Light in the air
Hizangeki – QCB + Heavy in the air
EX Hizangeki (EX) – QCB + Crash in the air

Distortions
Touga Hyoujin – QCF + Heavy + Crash
Hiyoku Getsumei – QCB + Heavy + Crash

RACHEL
Command Normals

Back + Light
Crouch + Crash (hold)
Jump + Heavy (hold)
Silpheed – Press a direction during certain actions (Smart Combo 1 3rd move, Smart Combo 2 3rd move, standing and crouching Crush Assault, multiple jump normals, post-throw, Tiny Lobelia, George XIII,)

Reversal Action
Gerbera Lute

Specials
Tiny Lobelia – QCF + Light/Heavy/Crash (Air OK) (Projectile becomes a lightning rod after landing)
Barrel Lotus – QCB + Light while a lightning rod is out (Air OK)
Sword Iris – QCB + Heavy while a lightning rod is out (Air OK)
George the 13th (EX) – QCB + Crash (Air OK)

Distortions
Tempest Dahlia – QCF + Heavy + Crash (Air OK)
Baden Baden Lily – QCB + Heavy + Crash (Air OK)

HAZAMA
Command Normals
Back + Light
Down + Heavy during a jump

Reversal Action
Gashoukyaku

Specials
Ressenga  – QCF + Light/Heavy (can hold)
Zaneiga  – QCB + Light/Heavy (can hold)
Jakou  (EX) – QCF + Crash
Gasaishou  (EX) – QCB + Crash
Jameijin  – QCB + Light in the air
Hirentotsu  – QCB + Heavy in the air
EX Hirentotsu (EX) – QCB + Crash in the air

Distortions
Jayoku Houtenjin – QCF + Heavy + Crash
Mizuchi Rekkazan  – QCB + Heavy + Crash

YU NARUKAMI
Command Normals

Back + Light

Reversal Action
Big Gamble (Air OK)

Specials
Zio – QCF + Light/Heavy (Air OK)
EX Zio – QCF + Crash (Air OK)
Swift Strike – QCB + Light/Heavy
EX Swift Strike (EX) – QCB + Crash (Press a button for a followup)

Distortions
Ziodyne – QCF + Heavy + Crash (Air OK)
Cross Slash – QCB + Heavy + Crash

YOSUKE HANAMURA
Command Normals
Back + Light

Reversal Action
Dodge (Counter an enemy’s attack)

Specials
Dash Spring – QCF + Light/Heavy
EX Dash Spring (EX) – QCF + Crash
Flying Flash Cut – QCF/QCB + Light in the air
Moonsault – QCF/QCB + Heavy in the air
> Crescent Slash – Press a button during Moonsault
EX Moonsault (EX) – QCF/QCB + Crash in the air

Distortions
Garudyne – QCF + Heavy + Crash (Air OK)
Shippu Nagareboshi – QCB + Heavy + Crash (Air OK)

HYDE
Command Normals
Forward after pressing Crash in the air

Reversal Action
Red Clad Craver (Air OK!?)

Specials
Black Orbiter – QCF + Light/Heavy
> Dark Lotus – QCF + Light after Black Orbiter
> Bend Sinister – QCF + Heavy after Black Orbiter
EX Black Orbiter (EX) – QCF + Crash
Vacant Shift: First – QCB + Light/Heavy (Air OK)
> Vacant Shift: Second – Press a button after Vacant Shift: First
> > Vacant Shift: SAADO – Press a button after Vacant Shift: Second
Vacant Shift: Sediment (EX) – QCB + Crash (Air OK)

Distortion
Gyre Vortex – QCF/QCB + Heavy + Crash

LINNE
Command Normals
Back + Light
Dash Cancel – Press forward twice after certain actions (Smart Combo 1 4th move, Smart Combo 2 3rd and 4th move, Smart Combo 3 3rd move, grounded Kuuga and EX Kuuga)

Reversal Action
Rengetsurin  (Air OK)

Specials
Kuuga – QCF + Light/Heavy (Air OK)
Soukuuga (EX) – QCF + Crash (Air OK)
Hien – QCB + Light/Heavy
Hienshou (EX) – QCB + Crash

Distortion
Kannagi – QCF/QCB + Heavy + Crash

RUBY ROSE
Reversal Action
Corkscrew Slice

Specials
Rifle Shot – QCF + Light
Cypod (?) Shot – QCF + Heavy
Guillotine (EX) – QCF + Crash
Gun Blast – QCF + Light/Heavy/Crash (Air OK)
Buzzsaw Blast – QCF + Light/Heavy in the air
EX Buzzsaw Blast (EX) – QCF + Crash in the air

Distortions
Petal Burst – QCF/QCB + Heavy + Crash
Petal Dance – Currently Unavailable

BlazBlue Cross Tag Battle will be released for the PlayStation 4, Nintendo Switch and PC sometime in 2018.