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Channel your rage with this K-Groove tutorial for Capcom vs. SNK 2
We have reached the final tutorial in Silentscope’s introductory series for Capcom vs. SNK 2, and it ends on one of the best grooves possible. K-Groove has similar properties to the P-Groove, but its damage output makes this the defensive player’s choice — as well as one of the most potent grooves in the game. With the ability to Just Defend moves and quickly build up to powered-up normals and level 3 supers, it’s no wonder this is one of the most frequently seen in the game.
Find out about K-Groove — and its possibilities — in the video below.
Source: silentscope88
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Brian_F shows you the proper ranges to shut down Rashid’s V-Trigger in Street Fighter V
Tired of turbulent tornadoes? Once his V-Trigger is active, Rashid is granted a wide variety of both pressure and mobility options. But one thing the Rashid player should never be able to do (especially if you play as Balrog) is simply throw out V-Trigger in neutral.
With a fast and long enough horizontal attack, you should be able to stuff Rashid’s V-Trigger on reaction after the flash. Thanks to the over a full second in startup time, you should be able to remove raw V-Trigger from your opponent’s arsenal. Just make sure you learn what works at different ranges for your character of choice: the further out you are, the less likely you’ll be stuffing Rashid’s startup.
Source: Brian_F
