– Activision-Blizzard Share Earnings Per Share Adjusted Downward in Rare Miss Meeting Expectations

ATVI, the stock ticker abbreviation for Activision-Blizzard, has been adjusted downward in a rare instance where the gaming giant didn’t meet Wall Street’s expectations. The adjusted earnings per share is 47 cents as opposed to the projected 49 cents. However, revenue is up at $1.61B over last year’s 1.57B. CEO Eric Hirshberg stated that “We’ve got good momentum here” after the launch on PC of Destiny 2.

Xiao Hai speaks to BornFree at Canada Cup about his triumphs and difficulties on the tournament scene this year

Qanba|Douyu Xiao Hai had an early exit to Canada Cup this year, where he placed second last year to NuckleDu. That didn’t stop the Chinese God of King of Fighters from sitting down with BornFree for an interview.

Over the course of twenty minutes, they discussed his specific training methods to finally overcome NuckleDu, who had become his demon at the end of 2016. They also discuss his favorite King of Fighters title — and why The King of Fighters XIV is not it. They also discuss the difficulties he faces in China when trying to train up in Street Fighter V, and his determination to prove himself at the Capcom Cup Last Chance Qualifier.

Source: BornFree

Arc System Works to set up a North American branch

Arc System Works is having a hell of a year. With the maelstrom of hype surrounding both Dragon Ball FighterZ and BlazBlue Cross Tag Battle, along with the growing popularity of both BlazBlue and Guilty Gear in the West, it was only a matter of time before the Japanese development studio set up a branch office for Western markets.

Announced by CEO Minoru Kidooka earlier today, Arc System Works is set to open a North American branch in Torrance, California which will focus on “expand[ing] its operations and offerings to fans in the region.” Kidooka states that this new operation should “open the channels of communication between fan and developer, ensuring your voices are heard and most importantly applied.” Based on the wording of that statement, this could imply that Arc System Works will be handling things like localization and marketing in-house, rather than using partners like Aksys or PQube.

It seems very early days for this new operation at the moment — the initial statement has actually been removed from the Arc System Works website — but it looks promising for Western fans of ASW games. I suggest directing your calls for English dubs of BlazBlue and Guilty Gear to this new office, when it eventually opens.

Source: Gematsu via Arc System Works

Arc System Works to set up a North American branch

Arc System Works is having a hell of a year. With the maelstrom of hype surrounding both Dragon Ball FighterZ and BlazBlue Cross Tag Battle, along with the growing popularity of both BlazBlue and Guilty Gear in the West, it was only a matter of time before the Japanese development studio set up a branch office for Western markets.

Announced by CEO Minoru Kidooka earlier today, Arc System Works is set to open a North American branch in Torrance, California which will focus on “expand[ing] its operations and offerings to fans in the region.” Kidooka states that this new operation should “open the channels of communication between fan and developer, ensuring your voices are heard and most importantly applied.” Based on the wording of that statement, this could imply that Arc System Works will be handling things like localization and marketing in-house, rather than using partners like Aksys or PQube.

It seems very early days for this new operation at the moment — the initial statement has actually been removed from the Arc System Works website — but it looks promising for Western fans of ASW games. I suggest directing your calls for English dubs of BlazBlue and Guilty Gear to this new office, when it eventually opens.

Source: Gematsu via Arc System Works